I have a few questions i am having trouble finding a race and class i want to play.
I am thinking of going orc dragon knight and tanking. Its my understanding that most of your tanking skills comes from heavy armor, your shield and sword. However i also understand that dragon night has abilities useful for tanking.
So i have a few questions.
As a dragon knight tank how much will i be relaying on magicka. When leveling up should i be putting any points into it. I am guessing i should be focusing on health and stamina mostly.
I am guessing i can wear a few pieces of light armor that will give me some any extra magicak.
My last question i saw some one on youtube posting a build of a dragon knight fire mage. He had a skill that boosted his armor to the soft cap. He said once you reach a soft cap any extra armor is wasted. So whats the point in using heavy armor aside from a few pieces if you can reach the armor cap just using one skill.
Draconic power has nice passives for tanking & some useful skills, especially when morphed:
Dark talons is good for dungeon trash pulls, the amount of mobs can be insane on some pulls, though I am thinking of replacing it with Ash cloud from the earthen heart tree now i can get to it.
Stone fist early on can be great for a ranged interrupt.
Fiery grip is good for pulling mobs off healers (or annoying your dps m8s
![Wink ;) ;)](/styles/default/xenforo/vbSmilies/Normal/wink.gif)
) this would be replaced with Inner fire asap though, ranged taunt. So do as much dungeons as you can to level up your undaunted.
Stats wise:
Health all the way, you get the best return 15 health per stat point instead of 10 stam or magicka which you can always boost with enchants on gear. Dont worry if you overcharge (softcap) your health, when you level up you will most likely be under cap again.
Stamina is a pain at early levels, all your 1h&shield skills use stam, & so does blocking, so grab or craft stam regen food, you will also be able to get some stam regen from skills when morphed, green dragon blood for example, this is a great skill, gives u a big chunk of health if your low, & stam regen, saved the day for me a few times if healers been in trouble magicka wise or cc'd.
Armour you can as you say easily soft cap it, but not easily hard cap it, soft cap diminishing returns kick in & atm it does seem quite harsh when you hit soft cap, my best guess atm is it will be better to go over soft cap up to a point, I go over soft cap just from my ransack ( stam taunt morphed to boost armour ) can maybe give you some stats on this when I log onto the game next time if you want, but iirc a 1k armour buff only gave me 300 because I was already at or around softcap.
For my weapon swap I use 2h when I'm playing with another friend that also tanks, I do prefer to melee, though I will be giving destruction staff a go at some point when I've capped out 2h skills, & if I go serious tanking end game, then I will have sword n board in both weapon sets.
Atm I'm level 49, & these are my personal thoughts from experience, I'm not saying that this is the best or easiest way to do things.