*** Official Elder Scrolls MMO Thread ***

Well, why shouldn't people expect it to be similar to the other games?

Elder Scrolls Morrowind
Elder Scrolls Oblivion
Elder Scrolls Skyrim
Elder Scrolls Online.

The only similarity it has with the other Elder Scrolls games are the names on the map.

Sorry I'm not sure if your being serious or not.

So should I expect WoW to be like Warcraft RTS?

Just because it has elder scrolls attached to it, doesn't automatically mean its going to be a skyrim clone. Its in a different genre, by different developers and aimed at mainly different players.

Its like comparing american football with English football. They both have football in the name so we should expect them to be the same right?

They are marketing it as a MMO set in the elder scrolls universe. They have implemented more traditional ES content, like first person, skill based progression and things to make it feel familiar, but at the same time remain unique. And I think they have done a great job.

So much praise on the beta forums, reddit, in game and around the web at the moment. Its a nice change of pace to the handful of vocal haters in here.
 
Last edited:
I haven't kept up at all with any news relating to the game, so in a nutshell what's the verdict?

scritchyrat summed it up perfectly i feel.

It is different to other MMOs on the market. It's not the saviour of gaming, nor is it a WoW challenger. If you like WoW, chances are you'll probably dislike this as it doesn't have the frenetic pace of WoW, nor the almost Motherly hand holding that it gives you. Of the MMOs I've played it has more of an EQ2/Vanguard/TSW feel to it where the onus is more on the player to go out and explore, discover quests, craft ect. than the game railroading you toward a particular objective.
 
I personally wouldn't say its casual at all. Hardly any hand holding, huge amounts of depth in the game.

But casual is a personal preference, if you play something casually does that make the game casual?
 
Anybody else getting constant CPU spikes and freezing? I know its a known bug that they are working on but the game is becoming unplayable for me.

Even so, what I am playing is getting better and better.

As to me calling it casual; I mean purely in the sense that I don't feel the need to plough in the hours to catch up. It seems casual in all the right ways.

Ahh i understand.

I'm also getting CPU spikes where the game freezes.
 
Is it me or does the combat feel like it has a little more weight behind it now? Granted it's still not perfect, but isn't there a new build that revamps combat completely? Think somebody said there was earlier in the thread.

Yeah, patch 0.18 adds NPC collision and more animation tweaks.

Current build as of this weekend for the weekend testers in 0.17.

Closed beta players have access to 0.18
 
Played 4 hours of the beta, I know thats not much for an MMO, but I just had to stop. The game feels like it's 10 years old already. Clunky interface and combat, terrible animations, voice acting that sounds robotic, awkward map and inventory system and the quests and mobs just feel like a poor version of every other western MMO. It felt cold and soulless, as if it was constructed by a computer which looked at the algorithms of other MMO's and robotically constructed the world and its quests via that. It just feels so uninspired and artless... and they want a subscription system for this? :/

:rolleyes:
 
This game is out in a months time for a fair chunk of money. Don't you think its wiser for people to read both the positive and negative opinions of this game rather than a single sided bias?

Yeah i do, just heh, i give up.

All you naysayers and wildstar fanboys have won, i can't be arsed trying to make you see logic.
 
Last edited:
LateX'Dog you must de a dev or soemthing, you are fighting way too hard for this game.

I wish i was.

I just can not understand the retarded attitude that only 1 mmo can rein supreme over the genre.

So pages and pages ago people cried it was too much like Skyrim, then people cried it was enough like Skyrim. Not once realising it was a COMPLETELY different game. Different genre, different developers etc.

Then people cried it was too much like WoW and not enough like WoW. I mean WTF there.

Then they cried combat felt floaty, unresponsive and dull. So they changed that as evidenced above from peoples first hand testimonies, from patches notes, from game reviewers and review websites.

People are saying the quests are dull, I've just completed a multi chain quest about releasing some spirits or i could have enslaved them into an undead army.
Someone in chat mentioned a quest line involving finding a lesbian Dunmers wife.
I just did a small quest to fetch an argonians lost pets, upon return, the pets where there. A nice little touch to see impact.

So the quests have depth, they have impact and they have a lot of lore behind them. They are not hand holding, they are not fed ex style, you actually have to find them your self.

People are claiming the graphics are bad, i'm sorry either your blind or your inaccurately comparing a MMO to a single player game, which you can't do. These graphics are probably one of the best in a MMO at the moment. Merits given to TSW, GW2 and TERA as they have great graphics too.

The interface is minimalistic for a reason, its to help immerse you into the game and it works fantastically. If you want more bars and buttons, download mods from esoui.com as there are some popping up there.

I do admit the animations are poor in some places, but its not like its the end of the world that a Nord when running points his toes slightly, i mean seriously.

Every single complaint they have tried to address and fix, just nothing seems to be good enough. What ever they try, the minority of vocal haters just find something else to whine about.

Its mainly this forum as well, the reception for this game is huge in other places. People who hated now like it, people who liked it now love it.

If you go into this game expecting Skyrim, WoW or GW2 clones, then you'll leave extremely unhappy. If you expect a Elder Scrolls themed MMO, then you might enjoy it more.

Stop coming in here after hitting level 6 and spending 2 hours, claiming your an expert in the game, you've hardly even scratched the surface and you judging it unfairly.

This is my last rant on the issues, i can not be arsed arguing with people who are completely ridiculous. I want apples, you get apples, you then want oranges, you get oranges, you then want pears.........

I'm going to be streaming at the below twich details for the next hour roughly. You can watch me play my blood mage and see what i see. Stream isn't great quality for that i apologise.
 
Last edited:
Your defence of this game has descended into embarrassment. Why are you so passionately denigrating the legitimate concerns of people voicing their opinions in this thread?

Noting that these concerns aren't even unique to them, they're widely reported short comings of ESO. Now whether someone throws that opinion out there to dismissively wash their hands of that experience with some closing remarks, or are a genuine attempt to bring those short comings to light so perhaps the developers can rectify them, is neither here nor there. Everyone gets their say if they so choose.

You said in your rant that the animations, although admittedly poor, are not the end of the world. In that you affirm you don't know the difference between average developers and good developers. Because Blizzard before all else make a game feel solid, responsive and visceral in exactly all the ways you would expect it behave when you smash a monster in the face with a sword or throw a fireball wildly through the air. They nail it. Average developers overlook this in the same way you just have, they get it 'good enough' or dismiss it's importance altogether. What are you left with? those very same complaints of the combat in ESO, of being floaty and disjointed, because the expected responsiveness and feedback from within the game just isn't there.

Then onto my own situation since you seem so sure that every game should exist within a vacuum, especially in the MMO genre. Well between time & money, people's resources are finite, therefore no such vacuum exists, this game is very much in the same competitive space as every remotely similar game out there, online or offline.

So with that take my apprehensions. I own Guild Wars 2 already. So this game, or it's supporters would have to make a very strong case as to why I should not only pay the premium in buying it, but why I should subscribe to it at a monthly price, when at any point I can just go play Guild Wars 2. Then perhaps you want to force my hand and say well a game I'd be willing to subscribe to over a buy-to-play title? Well, World of Warcraft is where we are then at. Why would I subscribe to ESO over WoW? why would I place my time in ESO when I have something I know to be a better realised experience on offer?

Now. Is this all to say ESO is a bad game? not by a long stretch. But what many would hold and have said time and time again in the months gone by. Pay-to-play is entirely the wrong market for ESO to place itself within. Free-to-play and buy-to-play games of higher quality are in the same competition for peoples money and time as ESO. I'd personally be far more inclined to buy it if it were buy-to-play, but the way it's setting itself up for a fall I'm sure the next time I find myself playing it will be when it goes free-to-play. Call that facetious if you like, but you know where struggling pay-to-play games end up, there is no reason what so ever to imagine anything more than limited initial success and a decline post launch for Elder Scrolls Online.

I cba. :)

Think what you will, degrade this post into hate, or let the people who enjoy it discuss in peace. After over 10 years posting on OCUK, i know exactly which one you'll choose. But hey, one can always hope for logic.
 
Back
Top Bottom