**** Official Fallout 4 Thread ****

has anyone else found the lack of weapons?, like there is only really a few basic weapon types, and the odd upgrade for them. and once you have done that, there isnt anything else better to find?
 
No it is part of the season pass. It is a very good dlc in terms of added content. Decent story, great new location that looks really good and is fun to explore, one really good side quest. Worth it all in all of you like the base game.
 
Thanks. The reason I ask is that I just noticed it in my Geforce Experience list of games, and I certainly don't remember buying anything other than the base game.
 
Hey Guys!

I have been playing Fallout4 on the PS4 but I am getting annoyed with the frame drops and now NO MODS!

Anyway I am currently building a bit of a mad system for Fallout4 with mods amongst other things. anyway the question is... I have seen a couple of videos by Cosmic where he stages huuuuuuge battles between NPCs that look awesome. I am assuming this is some mod. I would have thought though that the complexity of the battles requires a mental spec system. Does anyone know the spec of the system its running on?
 
After the best part of two or three months I finally finished the main quest lines in Far Harbour. I went for the more downbeat endings as it kinda suited the whole vibe of this DLC and my in game character.
Dima got a bullet in the noggin and as a result the Children got nuked. By the end Captain Avery told me to sling my hook. I gotta admit I was tempted to leave a box containing 'her' skull, locket and holotape with that raving nutter Alan. :p
By the end I was just glad to leave to leave the land of Fog, more fog, eyestrain, annoying settlement placements and get back to the Commonwealth, and Piper.

Now on to the Vault DLC and Nuka World.
 
Bought this game for £14 retail. They wanted £35 for a steam key.

Tbh I'm very disappointed. It's Fallout 3 with some eye candy and absurdly easy.

Started the game in survival mode and practically fell out of the vault. Had powerarmour within an hour. What's going on with the difficulty on this game?

Bethesda must've used the artwork Fallout 3 was based on and just made another game with better graphics.

It's worth £14 and I'll persevere but am so glad I didn't pay full rrp when first released.
 
I paid full price and think it is worth every penny. It is more than just 'Fallout 3 with eye candy' there is a lot more to it. I agree about it being a bit ridiculous with the power armour though. I refuse to use it. I collect armour pieces, but I haven't played a single mission while wearing it. Its too OP and sucks the fun out of it.
 
I paid full price and think it is worth every penny. It is more than just 'Fallout 3 with eye candy' there is a lot more to it. I agree about it being a bit ridiculous with the power armour though. I refuse to use it. I collect armour pieces, but I haven't played a single mission while wearing it. Its too OP and sucks the fun out of it.

I pre-ordered at full price and bought the season pass for DLC before there was any news about what any of the DLC would be and I think it's worth every penny. It's certainly not Fallout 3 with eye candy. For the main game, I would probably have preferred it to be Fallout 3 with a new story (with or without eye candy). It isn't that.

The only time I use power armour is when I happen to find some and need to wear it to get it back to a settlement. I have a power armour warehouse in Sanctuary with a load of power armour I found on my travels.

I use it indirectly for roleplay, though. Suits are available in my more developed settlements for settlers to use for defence against attacks (the warehouse in Sanctuary is a store for future development of settlements) and there will be a couple of suits in Dalton Farm for settlers to use for underwater maintainance on the piers (I built another one) and the walkways I'm building around the water purifiers by the shore. They don't do that, of course, but for roleplay purposes I wanted a way to make the maintainance possible for them.
 
After the best part of two or three months I finally finished the main quest lines in Far Harbour. I went for the more downbeat endings as it kinda suited the whole vibe of this DLC and my in game character.

I haven't bothered yet. I'm still building up Dalton Farm. I want to just march in and shoot all of the Children of Atom and end the problem that way, but I expect it will have to be more complicated than that even though that's the obvious route to my chosen goal.
 
Had powerarmour within an hour. What's going on with the difficulty on this game?

This is introduced as a kind of tutorial when doing the opening mission with the Minutemen, the idea being it kits you out for the encounter with the Deathclaw. As a piece of power-armour per se it's not that much use with missing/damaged pieces and power cores are still scarce at that point. There's not even enough power to stomp across to Diamond City and sell it (and the minigun) for cash.

I found the first few levels of the game quite challenging particularly trying to fight raiders and yao-guai with pipe pistols and rifles. However it's still my GOTY if not the decade and once I've finished my current ME1/2/3 marathon I intend to catch up with the DLC and jump back in for another run.
 
This will be a ramble about the future of the world of Fallout.

Like many players, I'm spending most of my time building settlements. I'm roleplaying a benevolent dictator establishing a new country. As a result, I've been thinking about the future of the gameworld. Considering how to implement washing clothes crystalised some thoughts I'd been mulling over. I couldn't find enough space at Dalton Farm for handwashing tubs and washing lines to dry the soaking wet clothes on.

The existing setup in the Fallout world isn't sustainable because it's too dependent on scavenging things made before the war. Those won't work for much longer.

Regressing to stone age technology isn't viable either. Humans with stone age technology couldn't survive against the animals of the gameworld, the feral ghouls or the super mutants.

I think there's a window of opportunity still open in which it would be possible to restore much of the pre-war level of technology. Education has been remarkably well preserved. Literacy is almost universal - even raiders are literate. More advanced education also exists and there has even been some new knowledge gained. The science facility in Diamond City, for example, and the research into bloatflies done there. There's a significant understanding of engineering (e.g. Sturges) and some manufacturing capability. There's electricity and artificial lighting. There's printing, so there must be ink and paper or something else that can be printed on. In short, there's a lot left to work with.

The player can be a catalyst. They have pre-war knowledge. They could scavenge more detailed knowledge in their explorations. Technical documents. Some of thiose overdue books could be non-fiction. They can bring security, both in terms of settlement defences and in terms of reliable food and water supply. So they can make big advances in knowledge and manufacturing possible - in a large, stable, secure settlement it's possible to have a school and a library and research facilities and people with the time and inclination to use them. They can make it possible to use scavenged pre-war stuff to make a society in which it will be possible to devise ways of sustaining it without scavenging pre-war stuff before it becomes impossible to do so.

As a result of this musing, I decided to build washing machines and dryers to wash clothes.
 
As a big fallout fan who has played every instalment to date, often more than once, I'm at somewhat of a loss to explain why I found 4 to be underwhelming. The graphics are great, as is the world. The acting (for the most part) is superb and the characters interesting. I've been considering another playthrough, but I can't muster the will. The simplified dialogue and skills system, coupled with the lack of quests which offer morally ambiguous choices and subsequent differing outcomes (very evil, very good for example. Blowing up megaton, aiding the powder gangers etc etc), likely played a part though. Or, perhaps my tastes are changing.
 
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Hi, Can someone tell me how to get the game to play on an ultrawide monitor please, Cheers.

Flawless widescreen make a mess of it so i was looking for an ini file, I found a configure file but it does not appear to be the right one so I need some help please.
 
you just edit the Fallout4Prefs.ini in my games/fallout 4 folder

bTopMostWindow=1
bMaximizeWindow=1
bBorderless=0
bFull Screen=1
iSize H=1440
iSize W=3440

The ui wont be in the rite placed ur need a mod for that
 
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