Is it me or is the "Benevolent Leader" achievement ridiculously hard to get? It doesn't help that half the on-line guides are nonsense, but my main quibble is that the game itself doesn't make any attempt to explain what is driving your happiness score up or down. I get that sometimes it's the usual kidnapping/bandit raids etc, but sometimes it just seems to be sheer awkwardness. As best as I can tell, every thing that you put in to increase happiness (clinics, cats, weightlifting machines etc) just raises the cap. And it also appears that activities that raise happiness only do so while manned. Which is annoying for the other 16 hours a day. Also more than one cat seems to make no difference. I have two manned top level clinics, two ditto bars and two ditto general stores, four lots of weight training gear and three cats. I can't get over 92. If I use the console to set it at 99, it just slides back to 92. It's starting to annoy me a bit.