EP6 was a big letdown after EP5 being so outstanding.........! Running time was also very short these things cost $20M per episode looks like they decided to trim it a little.......
Only 2 episodes left now....its not as good as Season1 overall as its not really giving enough airtime to the most popular characters & Lucy is quite frankly a boring wet drip of a character
Apparently there's a bug where if you fast travel, there is a chance your armour will reduce to 0 and you will need to take off and put on your armour again to get it back.
Apparently there's a bug where if you fast travel, there is a chance your armour will reduce to 0 and you will need to take off and put on your armour again to get it back.
A list of things that broke with yesterdays update:
• weekly gleaming depths reward crate quest has been removed and no longer earnable
• camps/prefabs completely disappearing (Slocum Joe prefab)
• building broken in some camps due to C.A.M.P module skin
• gold bullion items missing from camp menu
• head hunts are STILL broken if you kill the target too fast
• grunt hunts only spawn 1 star legendary targets now
• cryo weapons broken in interior areas (possibly just in general)
• lighting broken in some areas/certain items
• new items tab broken
• reflex is broken and gives 100% dodge
• vats not working properly / less consistent even at 95% accuracy
• many people reporting being insta-killed / having no damage resistance across the board
• armor mods (and damage resistances) not working until you equip / de-equip your armor after fast traveling
• repair kits not working on some weapons (mainly bows)
• bows breaking after firing 1 arrow if you repair it at a weapons bench
• arrows that bounce due to the hat trick perk card doing no damage
• power armor sometimes being unmodifiable after placing it at a power station, and not being able to be picked up again. need to re-log to fix.
• being completely unable to look down while wearing PA. Attempting to get out of your PA with this glitch will also result in another glitch where you get stuck in place until your PA is recalled to your inventory, which is the only way to fix it.
• people reporting that their character is stuck aiming upwards while sneaking in third person mode. Purely visual glitch.
• unique quest items like the All-Rise and Perfect Storm reportedly deleted from many players inventories.
Lack of comms between teams based in different regions is why they constantly mess things up...presumably when the scripts get written someone does not test properly and leaves commas in the wrong place so things that were fixed stopped working!
Server crashes are being caused by the players using mods to auto fire thousands of times per second Bethesda do not seem to be able to ban this type of player yet.......
We wanted to share some news on an upcoming update the team is working on to address some of the topics that appeared after the game update earlier this week.
The team has spent the last few days looking into the reports from across the community and have identified a list of topics that we plan to address in an update that is currently planned for release during the first week of February.
We are currently planning for this February update to address the following:
Build Menu appearing empty due to a skin applied to the C.A.M.P. Module.
The “New” category of the Pip-Boy acting erratically.
Grunt and Head Hunts only providing 1-Star enemies.
C.A.M.P. items that were purchased with Gold Bullion not appearing.
Cryo Status effects and damage not applying to enemies.
We’re continuing to investigate reports on other topics such as, Armor resistances not applying unless re-equipped and players feeling “squishier” when fighting enemies in the Burning Springs region.
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There were a couple of changes that went undocumented in our release notes on Tuesday (apologies for any confusion this caused). We wanted to highlight these changes to make sure everyone knows that they were intended.
New 4-Star Legendary Mod “Charged” has been added to items awarded in the Gleaming Depths raid.
This Melee only mod charges up the weapon with primary attacks. You can release this explosive charge with a power attack.
Dom Pedro has received two new mods. Reflex Sight and a Long Barrel mod. These mods are available for all owners of the weapon.
Known Issue: The Weekly Raid Challenge has been temporarily disabled due to reports that the challenge was automatically completing which resulted in rewards not being obtainable.
Thank you all for your patience as we investigated these topics and we’ll update you when we have more information on the specific date and time of the update soon.
If they ever release the stock for the Dom Pedro (it was on the test server), and maybe another sighting option, it'll be a right menace. Suppressor would be nice too. but suppressing a revolver is an tricky proposition. Russia managed it in the 40's but I think they're pretty much the only ones who bothered.
Logged into my LVL956 character yesterday after a couple of years and felt like I'd not played before.
Havent kept up with the updates at all but got absolutely rinsed by a pack of Deathclaws in my Excavator Power Armor at the cemetery in Ohio when I used to melt them for fun.
Have they nerfed damage then? Also noticed some of the perk cards seem different as well to what I remember.
Logged into my LVL956 character yesterday after a couple of years and felt like I'd not played before.
Havent kept up with the updates at all but got absolutely rinsed by a pack of Deathclaws in my Excavator Power Armor at the cemetery in Ohio when I used to melt them for fun.
Have they nerfed damage then? Also noticed some of the perk cards seem different as well to what I remember.
Cards have been revamped a good few times in the year or so I've played, so yep you are right damage will probably be connected to a card you used that no longer exists or has been nerfed.
I stopped for a couple of months and felt the exact same way, nerfs are quite frequent now which in some ways keeps it fresh I guess.
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