***Official GTAV PC Thread*** [Important warning updated in the OP]

I can start from about 1ish. After I get this on the main character wouldn't mind running thru it all again on the 2nd! So there'll be more than 1 opportunity. And....I don't have to get up tomorrow :)

I am up for it, we just need a plan for that now very angry helicopter in humane labs.... That was new to me....
 
Yeah for sure! I will be on between 13:30 and 14:00.

For that chopper, I think waiting in the warehouse for a little while will be fine, so aggressive though.
 
I'll be back on by 6pm, so good luck to all running the mastermind challenge :)
Lost it on the merryweather thermal charge convoy! Long way to get and then lose it :( Gods were against us though because they drove their insurgent into the alamo sea and on the next try they drove their truck into a ravine so fate was not with us. On a plus note, we get to do it all again :)
 
Aye rad, the crazy choppers we saw last night on humane came back to bite us. So annoying but as Pete said, we get to do it again :)

Very fun day doing them all.
 
Aye rad, the crazy choppers we saw last night on humane came back to bite us. So annoying but as Pete said, we get to do it again :)

Very fun day doing them all.

Looking forward to trying again, although still annoying that that chopper nailed us. Had literally no time to move before that missile hit.
 
Best to take the insurgent into that these days, still quite safe but at least you can take two or three missiles before you explode.

Ever since the 1.30 patch I think that first chopper now always takes off immediately as soon as you enter the place. Suppose they made a little harder because the kuruma did make that mission very easy.

I'm available any time from now until Thursday night if you need another member.
 
The choppers generally were more aggressive. Also the one we take out first on the merryweather set up, gets a lot nearer before dieing. I was hit by a missile near instantly in humane labs final, never happened before. But that humane valkery mission chopper. Wow. Gamble literally stuck the nose of the car outside to take a peak and a missile hit the wall.

Anyway was a brilliant day all round. Totally up for doing it again, we will get it done and are better prpaired.

We flew through it. We started at 2 45 and were done by 9:30 with a twenty min break.. 2 restarts (ps merryweather, both times not our faullt) otherwise no failed missions....
 
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Looking forward to trying again, although still annoying that that chopper nailed us. Had literally no time to move before that missile hit.
As I said last night, I should have blown the truck when we could not use the insurgent, it was going to be difficult from then on. So on reflection I could have been a bit more proactive in reducing the risk. I was hit by a missile as well and the truck was smoking, so should have called time then.
Has to be done with the insurgent now.

But yep, looking forward to it. Besides very minted now as a result anyway... Really need to think about spending it... Beach buggy thing looks fun!!
 
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Did you guys try the elite on Rad's PAC Standard in the end? How did you get on if so?

Cheers,

G

We did, didn't manage it. I blame Gamble's driving... :p

Says the person who binned both Gamble's and mine Kuruma's into a river on 2 seperate occasions :D
 
We did, didn't manage it. I blame Gamble's driving... :p

Says the person who binned both Gamble's and mine Kuruma's into a river on 2 seperate occasions :D


Hahaha yes! over text chat "I need another car" as we see you walking up the side to the road with Avi :D

There were so many funny moments, getting cars stuck on roofs, in tree's. Then some quite epic moments. Deliver EMP was fantastic as was series A final and weed. Not a scratch... totally owned them.
Yep it was a shame and some new tactics will need to be implemented for a couple of the set ups to counter the new chopper aggression but I had a great day and if a spot is still there, would love to do it again.
 
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This game needs more two player heists! Is it only the first heist mission that is two player, or is there more?

Only the first but I agree, should be more and maybe even a single player heist.

Agreed

I think R* somewhere have said that new heists will be an issue due to the amount of work required. So it might be that they are working on a SP DLC (fingers crossed)

I also think old gen is totally dead to them. Shame as there are still a huge amount of people on it. It is 10 years old...
 
Hahaha yes! over text chat "I need another car" as we see you walking up the side to the road with Avi :D

There were so many funny moments, getting cars stuck on roofs, in tree's. Then some quite epic moments. Deliver EMP was fantastic as was series A final and weed. Not a scratch... totally owned them.
Yep it was a shame and some new tactics will need to be implemented for a couple of the set ups to counter the new chopper aggression but I had a great day and if a spot is still there, would love to do it again.
As I see it, problems are PB finale, Humane 1st, 3rd (crashing seems the biggest killer although Hotdog did well parachuting) and 4th, Series a weed collection at the sawmill (I used 3 armours on that, thin red line of health twice but I did stroll in like I owned the place), Series a finale can get a bit hectic. Pac Standard 2nd onwards really. Need to have a plan for each of those and stick to it. Take Kurumas, always have plenty of armour and snacks, don't do silly things and if the mission gets screwed by the game, then bale by blowing up the truck or whatever.

Only real plan I have is for Humane 3rd where I just fly around and don't crash and let you guys shoot everything down. Plus there is always the pulling of the network cable option if needed.
 
As I said last night, I should have blown the truck when we could not use the insurgent, it was going to be difficult from then on. So on reflection I could have been a bit more proactive in reducing the risk. I was hit by a missile as well and the truck was smoking, so should have called time then.
Has to be done with the insurgent now.

But yep, looking forward to it. Besides very minted now as a result anyway... Really need to think about spending it... Beach buggy thing looks fun!!

Was fantastic overall :) I could play this game and the same heists for days and not get bored!

And yeah, the beach buggy is so much fun! Very quick but a bit glitch when it lifts off the ground. :/ Lol

Did you guys try the elite on Rad's PAC Standard in the end? How did you get on if so?

Cheers,

G

Tried and failed - but it was definitely my driving.

What we did was:
  • All ran to the alley before the Karuma
  • I ran first, leaving the other three behind to destroy bikes and get the karuma
  • Drove the new route, over the mountain and then down the back of it to the boat

The issue was however....it only took about an extra 30s or so to get the Karuma but the drive was horrible. Cop cars crashing into me, me spinning out of control as I got a bit confused with the route after the dirt road channel tunnel thing and then trying to take it easy going up the mountain we ended 2 minutes over the time limit. Really not sure about that route with the Karuma.

We did, didn't manage it. I blame Gamble's driving... :p

Says the person who binned both Gamble's and mine Kuruma's into a river on 2 seperate occasions :D

I agree :P

Was so funny you losing both Karumas haha. They didn't like you at all.

I wish R* would add more heists as well as they are amazing fun but im quite content with the current ones considering I have never done:

Criminal Mastermind
Elite challenge on any heist

So for me, I still feel they are not perfected :)
 
3rd (crashing seems the biggest killer although Hotdog did well parachuting)

I really thought it was over at that point. Heard the lock on, couldn't out manoeuvre the missile, it hit the back of the jet. Then realised the jet hadn't blown up, bailed and then thought I hadn't got a chute. Just managed to get it open before face planting in to the runway at LSIA.
 
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