***Official Left 4 Dead 2 Thread***

Insanity Versus server now running. I will be testing it out shortly.

Insanity Versus 8v8 Change List:

General:

-8 survivor slots now available
-8 Infected slots now available
-1st 8 players host a lobby and force connect to OcUK 6
-Search Key changed to sv_search_key ocuk8v8
-Tank spawn vaiation added

Survivors
-Have more health when revived from incap
-Heal and revive faster
-Expert Fire Damage is ON!

Infected:
-Witch health 5x higher than normal
-Hunter limit is now 4
-Hunter claw damage increased
-Smoker limit is now 2
-Smoker tongue is stronger and has more range
-jockey limit is now 2
-jockey run speed increased
-jockeys now have slightly more health
-Charger has more health
-Charger does more damage
-Boomer can now move and boom and the vomit is easier to get on more survivors
-Tank punches do more damage
-Tank has more health
-Tank runs faster

Fixes to do in the future:
-Improve Tank(s) - Possible ways = multiple tank spawns, instant incap on punch (expert mode), etc...
-Fix as many bugs as possible

To make an 8v8 game set the search key to ocuk8v8 or use the mm force command to connect to the IP: 94.23.222.136:29033. Please remove this IP from any automatic connections for standard games as otherwise you will have extra survivors etc... Then create a lobby as normal and after the first 8 players have joined then start the game. Wait ingame for the other players to connect (connect 94.23.222.136:29033 in console should work) and once the server is full you should be able to play 8v8.
 
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Sounds good. No changes to the Boomer or the commons though? Just seems like the survivors will be able to charge through each level unhindered if the Boomer is gonna be getting shot the instant he spawns and the commons shredded by 8 players.
 
Sounds good. No changes to the Boomer or the commons though? Just seems like the survivors will be able to charge through each level unhindered if the Boomer is gonna be getting shot the instant he spawns and the commons shredded by 8 players.

Forgot to mention the boomer. Updating now....

(Commons are the same for now)
 
Yeh I may set them higher, but for tonight's testing I'll leave them as is. :)

Ok :p

Just a thought for the Tank... isn't it possible to disable his rock throw? I think it was in L4D anyway. So maybe you could spawn 2 or 3 of them with the same health as default but a faster speed so they'd be forced to rush the survivors instead of camp and throw rocks.
 
50/50 achievments, go me :D

Good game of 8vs8 tonight good fun, agree regarding the tanks and rock throwing!
tbh, only way to not die as tank after dealing no damage on 8v8 is rock throwing, unless you get a nice spawn and the other team doesnt run back to safe room ;)
 
Some Fixes for Insanity Versus 8v8:

General:
-Defibulators should nolonger spawn
-Granade Launcher Damage decreased
-Granade Launcher Friendly Fire increased

Infected:
-There should now be 2 Tanks spawning at a time

Still looking for a better granade launcher fix
 
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