***Official Left 4 Dead 2 Thread***

Vavle have broke l4d2 :/


me and ellu just had an update install get stuck at 3% then go to incomplete installation :/

edit: Spam restart steam and try launching l4d2 worked after about 5 tries.
 
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I've left ocuk3+4 updating now and FT is updating the LinkTart servers as I'm off to bed. Any problems let me know after work 2moro. :)

EDIT: Update List:

Left 4 Dead 2 and the Left 4 Dead 2 SDK Update Released
February 5, 2010, 1:00 pm - Valve
Updates to Left 4 Dead 2 have been released. The updates will be applied automatically when your Steam client is restarted. XBOX 360 users will see these changes in an upcoming title update. The major changes include:

Gameplay


Now ghost PZ's can never be staggered

Enabled PZ bots

PZ bots use their more aggressive survival mode behavior in versus and scavenge

Enabled finale manual spawn by default

Fixed human PZ players not getting counted when they were dead, allowing extra PZ bots to spawn

Reduced effectiveness of melee weapons against the Tank ( 5% of max health, from 10% )

Fixed a case where a player who dies, then is rescued from a rescue closet, and then is revived from a ledge hang receives the secondary weapon that he lost when he was initially killed

Improved SurvivorBot AI in cases where the bots refused to shoot through their teammates and became non-responsive

Fixed issue with witch sometimes taking on uncommon common properties

Fix for cheaters quitting before the vote to kick them would succeed and avoiding ban on server

VAC banned users can now play L4D2 single-player, commentary mode and credits


Map Fixes

Dark Carnival Fair Ground: added env_player_blocker to keep special infected from getting stuck

Dark Carnival Fair Ground: added navigation area that was missing

Dark Carnival Fair Ground: Disconnected drops that were blocked by the top of a fence

Swamp Fever Plank Country: Deleted 2 nav areas that connected between tree trunks you can't pass through

Swamp Fever Shanty Town: Redrew ladder thinner so special infected could climb up to the roof

The Parish Waterfront: Fixed various navigation areas

Mall: Tuned spawning for difficulty


SDK Content

Added missing nature/blend tooltextures added

Added missing cs models/textures

Added missing acunit01 model/texture

Added missing ammo_can_02 model/texture

Added missing patio_chair model/texture

Some nice updates there I think.
 
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Probably won't have too much of an impact as it'll still be difficult to get to the survivors if they decide to camp in that open area though I believe Valve said they are going to fix that area in a forthcoming update.

If you go in from 2 + sides at once you can usually do a fair whack of dmg.
 
yeah more damage is possible, but big attacks still won't be happening. unfortunately I was having pc issues during the finale (15 fps and no sound) so I wasn't much use
 
Atleast you can spawn in the room near the camping spot and wait for a distraction from another infected like we did last night.
It's better than spawning as boomer on the other side of the map with no chance of making it even half way to the survivors.
 
are we that important to the activity of the community?

I wouldn't blow your own trumpets that much, but it is a wee bit homosexual that your only play with the 4 of you now and its like sod everyone else if any of us join your beloved team vs lobby we are told kindly to **** off, one of our bum chums is on the way.

I miss our nightly games where we was guaranteed at least 2 full servers for everyone to get a friends game on one of links servers.
Its totally up to you guys though don't take offence as none is intended, you play what you want, when you want, with who you want.
 
sod everyone else if any of us join your beloved team vs lobby we are told kindly to **** off, one of our bum chums is on the way.

:confused:


90% of the time joining a lobby without an invite will have you asked to leave because someone else is on the way...
 
I wouldn't blow your own trumpets that much, but it is a wee bit homosexual that your only play with the 4 of you now and its like sod everyone else if any of us join your beloved team vs lobby we are told kindly to **** off, one of our bum chums is on the way.

I miss our nightly games where we was guaranteed at least 2 full servers for everyone to get a friends game on one of links servers.
Its totally up to you guys though don't take offence as none is intended, you play what you want, when you want, with who you want.

Meh, their loss Spils as far as I'm concerned. For example, I'm sure Steve is having withdrawal symptoms from not hearing my voice :D
 
:confused:


90% of the time joining a lobby without an invite will have you asked to leave because someone else is on the way...

Very true, I can't say I agree with Spils at all. If someone has a team VS lobby up then it's usually because they already have a team to play with so you are effectively taking a spot.

However, with that said, and echoing what I said earlier. It would be good if you guys took a bit of timeout occasionally so we can get some half decent games going as i'm tired of playing with people i've never heard of. Last Ocuk game we had going the other team actually ragequit, and I didn't know anyone on the other team at all!
 
Very true, I can't say I agree with Spils at all. If someone has a team VS lobby up then it's usually because they already have a team to play with so you are effectively taking a spot.

Yer that was a bad example, i fully understand that if a spots taken a spots taken and every time i join any server and ive taken a spot I leave, thats how we all roll.

But it is as if we are below them now, you ask them for a game and you just get blanked or sorry we doing a team vs. ("we don't play with peasants anymore")
Like I say its up to them, just making my point it is rude that they now think old friends they played with every night for 12 months are not worth there time any more.
 
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Very true, I can't say I agree with Spils at all. If someone has a team VS lobby up then it's usually because they already have a team to play with so you are effectively taking a spot.

However, with that said, and echoing what I said earlier. It would be good if you guys took a bit of timeout occasionally so we can get some half decent games going as i'm tired of playing with people i've never heard of. Last Ocuk game we had going the other team actually ragequit, and I didn't know anyone on the other team at all!

Simple cure for rage quitters, remove them from friends. If they are persistent RQers then they should be named and shamed on here. Perhaps made an example of as warning to other RQers. Something small like removal of fingernails and breaking of toes for a first offence moving onto more painful punishments for repeat offenders*

*:p
 
Like I say its up to them, just making my point it is rude that they now think old friends they played with every night for 12 months are not worth there time any more.

Especially when playing L4D2 with any type of seriousness renders you instantly a bit strange in my book. Meaning teams, clans and leagues. The game is not equal for both teams. As an example SI spawns are not the same 100% for both teams. One team might get a spitter just at the right time to take a whole team down in a corner with low health while the other team might get a jockey, hunter or any other combination there is. Or maybe a Charger on level one of DC with the chance of an instant kill while the other team doesn't get one. Hordes vary too much as well which can greatly impact your game.

We all like to win even if it is casual gaming, the competitive nature comes out in us all. But there does appear to be some who think they are too elite for us lesser gamers. But with L4D2 it is kind of like two fleas arguing over who owns the dog.

At the end of the day people can play with whom they like. I will play with most people as long as there are at least 2 people I know and at least 3 people who know what they are doing with a minimum of 1 new guy on the team. Because if you play against 4 good players with 1 new guy you are pretty much dead, but with 2 guys you are mince meat. Just like when you have Midnight and Link on your team lol
 
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I'm up for some versus sometime, it can be fun (except when MrK runs back for pills that have not been there for 10 minutes and the entire team dies trying to get him back on his feet ;))

However, I actually do get a lot of enjoyment out of playing team vs. Being on the same team against other teams has it's advantages (especially when we beat the matching avatar clans!). You get to learn new tactics, new ways of dealing with the tanks - we all know what the best way to handle certain situations is and we all 'snap' into the same way of thinking.

When we're up against a really good team, we pull out all the stops and up our game to a new level which you can't do on versus. It just adds a more competitive element to the game which I enjoy. Versus is fun, and I try to join when there is a good number of decent players in the lobby but I did find that I was becoming frustrated with players I did'nt know just doing what they wanted to and pretty much ruining the game, for me anyway and hence was losing it's appeal - now I do spend most of the time now playing team vs it's true.

Like I say, I will still play versus, maybe it will rekindle my enjoyment of it....maybe.

But I still need my daily fix of competitive team vs. :D

Fish, SI spawns are the same for both teams, what you do with them and if you use them is part of the new tactics and with the configs we have setup so are the spawns of pills and other items so it does make it a good match up. The game is what it is to each individual, some play just for fun others play a bit more seriously but enjoy it no less and I have room in my gaming for both types :)
 
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Last Ocuk game we had going the other team actually ragequit, and I didn't know anyone on the other team at all!

As Antar rightly states, a name and shame policy should be used. OcUK games have always from the word go, been good, honest and rage free gaming experiences - it's a sad day to hear that this is in decline.
 
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