Soldato
- Joined
- 19 Dec 2006
- Posts
- 9,262
- Location
- Saudi Arabia né Donegal
SDK is out now so I'm hopeing someone will find a way to mod in say 30% of infected dmg gets added to score (quick guess would require some play testing to balance as one tank hitting a survivor with a car a few times when down will get thousands of points but a hunter killing one from 100hp will get a few hundred)
Although health would be the best way I don;t know if they could mod it to use that.
Perhaps some points awarded to the infected team for incaps, say 10 points per incap, and for killing one of the other team with an added award for killing the entire team before they reach the safe room inversely based on how far into the map the team have made it.
Certainly at the moment Valve have gone too far the other way with the scoring system, especally seen as it encourages legging it in order to get those extra few distance points, and while I generally don't care about points if I'm having fun, it can be a bit demoralising when losing.



