***Official Left 4 Dead 2 Thread***

The maps need to be added to the server. So until then you're stuck doing singleplayer, local, or finding another server running it :p

That said i have seen the 'City 17' campaign up a few times when i went to join expert coops and i was tempted to give it a download also.

Pff, crap server is crap. I click dl and nothing happens ><
 
Get 2 teams and play a regular game like once a week etc on insanity or the team vs config that way you still get good team work/tactics.

Without stoking an old fire, isnt this what happend every single night until you thought you and you 3 friends was above everyone else.

I vote we leave you to play team vs on your own, whilst the rest of us have fun playing badcompany.
 
I'll put it on my servers if you want a go at expert later :)

Could do, i might give it a run through on Singleplayer after i've finished this assignment (and had a shower). No way in hell could i local host though, i couldn't do it before and now my upload speed has been halved ><
 
Without stoking an old fire, isnt this what happend every single night until you thought you and you 3 friends was above everyone else.

Haha.
I don't know where this idea of people being "above others" has come from, not once has anyone said it.
We enjoy playing together as a team and using tactics, what's so bad about that?
 
Without stoking an old fire, isnt this what happend every single night until you thought you and you 3 friends was above everyone else.

I vote we leave you to play team vs on your own, whilst the rest of us have fun playing badcompany.
the entire point of your post was to try and get as us some more for not including you. there's a reason we don't ;) The 3 other people tefal plays team with are

Me
Steve
Defrag
Evil
Midnight
Antar
Link

and probably lots more (I'm not always there), just because we don't invite you, doesn't mean we're not playing with others.


Anyway, I'm gonna be hosting C17 versus (on my server, so not quite insanity) tonight if there's enough people about :D
 
The maps need to be added to the server. So until then you're stuck doing singleplayer, local, or finding another server running it :p

That said i have seen the 'City 17' campaign up a few times when i went to join expert coops and i was tempted to give it a download also.

Pff, crap server is crap. I click dl and nothing happens ><

Download the map here


I'll put it on my servers if you want a go at expert later :)

Whehey!

That is great news, its my birthday the 26th what a great comedown, get over hangover cure.

Antar I shall leave my new lover Badcompany and come back to the wife as soon as that comes out just like i promised :D:D:D:D:D

About time you slacker :p

Anyway, I'm gonna be hosting C17 versus (on my server, so not quite insanity) tonight if there's enough people about :D

Maybe about 8 or 9 o'clock and the people who want to come along can have the map downloaded and ready to go then?
 

I already had, you linked it in your original post >< The server was just been stupidly slow when i tried to dl it and took ages to give me the message to save it.

Anyway, I'm gonna be hosting C17 versus (on my server, so not quite insanity) tonight if there's enough people about :D

Cool, il see what i can do, need to install it still :p

Edit: *Unzips and installs it in 5 seconds* well that was hard work, i think i need a snack.
 
Without stoking an old fire, isnt this what happend every single night until you thought you and you 3 friends was above everyone else.

I vote we leave you to play team vs on your own, whilst the rest of us have fun playing badcompany.

no we always played with random teams where no one really talks/communicates.


What I'm saying is get a team together and play each other (same teams) like once a week or so.
 
Figured i'm make some comments on City 17 (as i play it on Singleplayer)

Firstly, huge warning, bot pathing is a bit dodgy in places (especially the very start).

First level is the tunnels where you start off with no guns and wind up fighting endless Antlions. You get Dead Centre gear basically. Halfway through where you hit the 'use cars to block antlion holes' bit you get tier 1s (i picked up my shotgun and set off a car alarm on the first shot :D). A few car alarms and witches and the safe room up ahead (probably a bit too far to just leg it) if you set 1 off).

Second level starts with an epic crescendo up the demolished multi-level car park in a VERY charger/jockey/smoker friendly area. Bots are just... fail and need to teleport to get up. Followed by a very big climb up a ladder which is almost too easy to incap (since Nick did it himself...). Followed by a second crescendo (yes 2 in 1 level) at the lift where you hold off Antlions. Though its a bit too easy to hold off the horde by sitting at the back of a wide area with only 1 path for infected to attack (i guess specials can spawn on another bit but its predictable). Then you exit into to the surface with random dead combine soldiers on the way up the lift, shame the Citidel wasn't imported onto the skybox, and the saferoom nearby.

Third level gets Hard Rain style storms to mimic the Citidel portals shockwave (lots of people whining about it on the dlpage but jesus its better than nothing and works nicely). The level is pretty much as is from HL, with a nice no-way-back bit when you hop over the fence after you dealt with the snipers and a run along the top where you can pull them back down for an incap (i didn't hang, i tried :D), and another 'drop' after that. Then you get the 'destroy the barricade' crescendo from Dead Air with commons dropping in from all over the place. Past the area you fought the Antlion Guardian (dissapointed it didn't force a tank here tbh... and i took 2 steps forward after typing that and it spawned 1 at the end of the area ><) lots of cars around, and the saferoom right after it.

Fourth level has a Jukebox in the first room for all you Midnight Riders/Jonathan Coulton fans ;) theres a forced horde (it seems) halfway down the street where the Strider attacks, also a tank which seems like it was supposed to be during the horde, couldn't say in 1 playthrough. You then get a smoke filled burning building (like DC1), complete with the collapsable floor (headcrab trap) which will be nice for slowing people down. Followed by a very evil looking thin bridge (though getting onto it with a charge before you get killed is made very hard, but still a likely insta-win spot) followed immediately by a very nasty spot where you could be taken back almost to the start of the level and an even worse insta-win bridge (this time the charger can get onto it very easily it seems) that also triggers a crescendo in the corridors of the hospital. After this you get the chopper bit in the building, replaced by the Dead Air finale plane taking the roof off the building (awesome). Back into the hospital corridors (where some random music kicked in) with a couple of drops taking you into a smoke filled room and some more corridors before the saferoom in another long level.

Fifth level opens into the final area where you had to run back and forth with evacuees. Though in this case you simply fight your way through to the train station and the finale is in there where you fought the Striders. The finale is pretty sweet though a bit easy, at least in coop, on versus it could be a lot better. The first tank glitched and i never saw it, the second tank looks like it might have some chances if it plays smart with its team. The train you have to get into the back of it (the side thats furthest inside the station), i'm not sure if the side it stop at could change or not.

TLDR version Its a really good campaign and looks like it could make an excellent versus game too. It uses things from both L4D and L4D2 and is an nigh perfect replica of Half Life 2: Episode 1 (if memory serves). Its not surprising that Valve mentioned it officially given how good it is. Download it now! Give it a run through (or just play Episode 1) and i hope we can get a full team of 8 to play it later. I think Insanity may be overkill, cevo could be bad enough :p
 
anybody get corrput textures with that city 17 map ?...tried it on 2 different computers and its the same purple corrupted textures and wireframes.
 
anybody get corrput textures with that city 17 map ?...tried it on 2 different computers and its the same purple corrupted textures and wireframes.

As Tefal said, Add-on tools is required. Unfortunately its something they never really tell you... even when its not working. Bit of a pain.

So can everyone who wants to play it get them :p Its too good a map to pass up. Could be a new challenge to the Exp/Real repitoire :D
 
The campaign is on my servers

Team (Mods) or Vanilla, will run on request:
94.23.222.132:27016

Vanilla only (Sometimes crashes):
94.23.222.132:27017
94.23.222.132:27018

Adding a..... *ahem*confogl*ahem* server soon aswell, to test it out
 
Whats a confog :p

Isn't your server up and running all the time or do you take it down when we're not doing T-vs?

Though its a bad idea to play Campaign on the Team Versus servers... cevo removes all kits from other safe rooms so you get royally screwed ><

Speaking of mods, has anyone tried the Hunted (Haunted?) mod? Saw it a few weeks ago and it basically turns coop into an infected spamfest, quite entertaining to play (though not on Expert :D)
 
1. Learn to read

2. I can swap it between vanilla + modded easily, and I tend to leave it closed when we're not using it cause servers like to fall asleep

3. Yeah, bad idea to do campaign on the modded server :)
 
Quite a lot of drop too that you can't get back up and some good places for Smokers and Jockeys.
The first crescendo on the 2nd level will be pretty sweet. SO many opportunities to take them all the way back down and the levels are all fairly long.
 
Back
Top Bottom