**** Official Microsoft Flight Simulator Thread ****

I used to play FSX with a mod called PSPassengers - it allowed you to pick up and drop off passengers and handle seatbelt signs and meal service etc. Has a mod been released for this purpose for the new FS?
 
I used to play FSX with a mod called PSPassengers - it allowed you to pick up and drop off passengers and handle seatbelt signs and meal service etc. Has a mod been released for this purpose for the new FS?
I think Air hauler 2 may be the closest, has a passenger option, but not tried it yet
 
Folks, can I ask... I can see there are two graphics settings now, for VR and for standard.
So if I am running the game in VR, I can still see the desktop projecting what I am seeing in VR.
Is this taking away from performance? Should I set the non-VR graphics settings down?

Those with Quest 2, are you using the 1.7x render resolution? Its very slow in VR i have to say (which I am sure is the same for many).
 
Folks, can I ask... I can see there are two graphics settings now, for VR and for standard.
So if I am running the game in VR, I can still see the desktop projecting what I am seeing in VR.
Is this taking away from performance? Should I set the non-VR graphics settings down?

Those with Quest 2, are you using the 1.7x render resolution? Its very slow in VR i have to say (which I am sure is the same for many).


No, the view on the desktop in VR is just a mirror of your headset view and has negligable performance impact... not like games where they inexplicably render a third viewpoint for the desktop. Regardless your non-VR settings will have no effect on it as it is displaying the VR view.
 
Hmm I see, thanks Zeeflyboy.

And concerning this "openXR" instead of SteamVR, does it make a difference which one you use?
(Im using a Q2, so it auotmatically loads the SteamVR stuff for some reason which I dont get since this is an MS game?)
 
Eventually it shouldn’t really matter which flavour of OpenXR you use (which is the whole point, it is supposed to be universal) but it’s still early days... speaking for the G2 I get better performance by making sure the wmr OpenXR runtime is set as default rather than steam. Whichever version is set as the system default is what will be used when you Ctrl-tab into VR.

I don’t know if that is purely because it means I can close steamVR and thus not have the overhead of steam + wmr running, or whether there is more at play... the common theme appears to be that by and large people get better performance by using their specific headset’s own platform’s version of OpenXR though (for now).

What sucks is that unless using steamVR fpsVR doesn’t work, which is a really useful tool for dialing in performance in such a demanding game. The WMR perf overlay is awful by comparison... I believe the oculus tray tool can be used in your case but I’m not certain.
 
It uses OpenXR regardless, what you want to do is tell your PC which platform's OpenXR runtime is your preferred one... currently it is probably steam's.

I don't use Oculus but this should help How to install OpenXR – Microsoft Flight Simulator Support (zendesk.com)

Both Steam and WMR have a one click option in their respective apps to set as the preferred runtime but for Oculus currently it looks like you just need to do that little registry edit (and make sure you are on the public beta).
 
Replica Garmin GMC 710 from Aviatek in Spain, I have a full G1000 setup on order-should be here in a couple of weeks.

https://aviatek.com/collections/all/products/av-gmc710

Very nice, looks like you could use it in VR if you got it positioned right!

Thinking of pre-ordering the Honeycomb yoke and quadrant. You get pretty much everything between the two of em. Lord knows how long it'll be before they're shipped mind...
 
It uses OpenXR regardless, what you want to do is tell your PC which platform's OpenXR runtime is your preferred one... currently it is probably steam's.

I don't use Oculus but this should help How to install OpenXR – Microsoft Flight Simulator Support (zendesk.com)

Both Steam and WMR have a one click option in their respective apps to set as the preferred runtime but for Oculus currently it looks like you just need to do that little registry edit (and make sure you are on the public beta).

Thank you, much appreciated Zee.
 
So much better than the Xbox controller!

Only changed a couple from the default mapping. Added the external view camera to one of the buttons and changed one of the view settings. All else seem ok so far. Although I did wonder why my engine kept cutting out - realised I had the mixture dial/axis turned right down :(

Haha I've done that a few times; I'm tending to fly the A320 currently so mixture doesn't do anything on it really.
 
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