The games is being targeted at being playable on 5 year old PCs. That has been there aim from day 1 to reach the biggest audience.
The specs listed on the forums are "beta" specs not endgame specs. Theres tonnes of optimization to be done both server and client side.
Your not alone here. The devs have acknowledge it.
Instant action is broken. Limits and cooldowns are bing added.
TTK in a lot of cases is too quick, this needs looking at across the board.
The capture mechanisms are poo, this is allready being fixed.
Back hacking ****s stuff up, this is being addressed.
The medic, engineer and other channeled skills ar broken.
Stacking sunders is a nooby, annoying tactic that makes fights last longer and just become spam fests.
There needs to be a better grief system.
Everynight, every empire rushes to the centre of the map and we fight there for hours and hours. Boring.
And yes, AA is poo.
By default my impression of the game was poo tbh and I have waited and pimped the game for years. I see the certs and tech tree as being where the game starts to shine.
You need to decide how you want to play and then cert for that.
You like to be a tanker, then buy the AP guns, get the zoom optics, increase the auto heal power, duration and activation time.
You like to be an in your face shock trooper, then get the forward grips. (This makes a massive difference).
You like to plan your shots and use the iron sights. Dont get the grips, get a scope instead.
Is the proximity VOIP in the beta?
Yes, but it doesnt get used much on the Euro servers.
Go onto the US servers and you get the cast from Southpark and the theme to the fresh prince every 2 mins.