1 shot sniper kills.
Stealth classes with shotguns.
Overpowered Air Units.
Solo gameplay taking precedence over team game play mechanics.
Automatic Health Regen.
Infantry Units that can take 3 tank shells to the face.
Tanks that die to 2 infantry fired rockets.
Invisible tanks.
Invisble planes.
Instant ejection from vehicles.
Retarded Players.
A F2P Model that has quickly and aggresivley turned into a PayToWin Model.
Last minute changes to core mechanics and weapon systems.
Lack of faction representation and balance.
Its a great game , but there are many reasons not to like it.
Hmmm.
1 shot sniper kills - to the head only. no issue with that, it's very hard to get a headshot on a moving target.
Infils cannot equip shotguns now
Air got nerfed - well rocketpods did, they were the main problem. Air isn't op now, at all. It's about right.
Solo?! Must be kidding. This game is barely enjoyable solo, with a squad or an outfit it's epically good. Solo players can do pretty much nothing but follow the zerg.
Auto health regen is only a biolab ownership benefit, and it's so slow that it takes 3 minutes to regen all your heath, out of combat. Does not change a thing.
A prowler will kill any infantry (HA no problem) with a single shell. It has 2 shells per magazine. HE rounds are deadly against infantry, even more so.
The only way ANY tank in the game dies to 2 rockets, is if both rockets hit it in the rear. If that happens, you need better awareness. Normally it's 4/5/6 rockets to kill a single tank, depending where you hit and what rockets you're using.
Invisible tanks etc is a bug which is being fixed right now.
Instant ejection - if the pilot does not have the ejection seat (which is VERY expensive) they will die on impact with the ground.
Retarded players - welcome to online FPS games

It's not P2W, they've just said (within the last hour) that they are reducing the time it'll take to unlock weapons with cert points by 30%.
Last minute changes? Presume you mean the "bad" recoil? that was taken out hours after being put in.
Lack of faction balance - all factions are very well balanced IMO. TR have best weapons overall, poor MBT, poor ESF. NC have strong ESF, medum weapons, medium MBT. VS have strong weapons (accurate but bad at range, high damage drop off) and the best MBT, and medium ESF.
If you want to tank - go VS
Want to fly - go NC
Want to play infantry - go TR.
Every faction has their strengths and weaknesses.
Sometimes I wonder if people actually play the game...

