** Official Recording/Streaming Tips & Tricks Exchange **

Hi All.


Need some help.


I am trying to convert some videos using shadow play but it seems to harder than i first thought.


So i record in the following


In-Game res

60fps

50 bitrate


My main gaming PC has no problem playing these files back in VLC Etc..


Now I have a second laptop that I want to use to encode / record for smaller file size its a elitebook 2760 with 2.5ghz i5, 8gb Ram and 7200rpm HD. The problem i seem to be having is that when i transfer the files across to encode my laptop doesnt seem to be able to play the files.. they are just a blocky / choppy jittery mess. audio seems fine but video barley moves.


No I beleive shadowplay used AVCHD inside an MP4 container ama rite?


I know the laptop i have is a few years old but surley that spec is good enough?


I tried encoding a file last night using handbrake while i slept and have not tested yet to see if the choppiness is just the playback od will go away once encoded to h.246 / mp4


As i said file played back on my main PC is flawless.
 
I expect you're falling foul of the non-constant frame-rate of the Shadowplay recordings... You should be able to use Handbrake to re-encode to a constant framerate and that might help (I think this was discussed a little earlier in the thread or failing that there are plenty of guides what settings to use if you Google)... Were you using VLC on the laptop as well?
 
Yep vlc on both.

I recorded another 5 min clip last night.. played fine on my PC but jerky on the laptop.. I then tried turning off some of the h.264 hardware acceleration in vlc and it played much better.. I think it's maybe a hardware limitation of the laptop.

Even opening in vlc and then converting it into h.264 codec made it okay fine but it comes out blocky.. problem is if I open the shadow play file with hand brake then concert straight away it seems to encode sine of the jerky Ness.. my CPU maybe just not UpTo the task.
 
The bitrate on ShadowPlay needs to be set to 130 - which was the highest it could go when I last looked at it, though that might cause you more problems in the long run with playback. :/

130 should sort out the blocky/pixellated look, though.
 
So I'm trying to set a noise gate up in OBS to stop my headset mic picking up people talking in the background etc. The microphone works fine without the noise gate filter active but when I put it on the mic may as well be muted and no matter what I set the open and closed thresholds to it refuses to pick up input unless I almost shout for it to open and pick up anything, and even then it cuts out between words/syllables. Anyone encountered this issue?
 
So I'm trying to set a noise gate up in OBS to stop my headset mic picking up people talking in the background etc. The microphone works fine without the noise gate filter active but when I put it on the mic may as well be muted and no matter what I set the open and closed thresholds to it refuses to pick up input unless I almost shout for it to open and pick up anything, and even then it cuts out between words/syllables. Anyone encountered this issue?

Thats an issue with all noise gates really, they're great at eliminating very low level noise, but are a bit of a blunt tool for more noisy environments. For streaming/commentary, I run my audio through adobe audition adaptive noise reduction before it enters OBS, which works really well. There are guides to do this on youtube somewhere.
 
For streaming/commentary, I run my audio through adobe audition adaptive noise reduction before it enters OBS, which works really well. There are guides to do this on youtube somewhere.

Just to clarify, do you mean that as you speak, your audio recording is passed through Adobe Audition before being processed by OBS - which is also recording your commentary? I may have got that mixed up, but that's how it read to me. :)


I set up a noise gate and suppression filter a while ago now in OBS, and overall I'm pretty happy with things; I certainly sound better than I did several months back, that's for sure! However, I would like to improve and refine things further, so this is also of interest to me.
 
Just to clarify, do you mean that as you speak, your audio recording is passed through Adobe Audition before being processed by OBS - which is also recording your commentary? I may have got that mixed up, but that's how it read to me. :)


I set up a noise gate and suppression filter a while ago now in OBS, and overall I'm pretty happy with things; I certainly sound better than I did several months back, that's for sure! However, I would like to improve and refine things further, so this is also of interest to me.

Yes pretty much, it goes as so:

Microphone > PC > Virtual audio cable > Adobe Audition > Apply adaptive noise reduction > Output to virtual audio cable > Input to OBS/your program of choice.

It does introduce a little audio latency, so may not be the best for streaming, but it works great for recording things as you can just move the audio track back by a few frames.
 
Yes pretty much, it goes as so:

Microphone > PC > Virtual audio cable > Adobe Audition > Apply adaptive noise reduction > Output to virtual audio cable > Input to OBS/your program of choice.

It does introduce a little audio latency, so may not be the best for streaming, but it works great for recording things as you can just move the audio track back by a few frames.

Thanks. :)
 
Does anybody use AMD ReLive software for recording?

Is it actually any good, in comparison to Shadowplay for example.
 
A heads up for those that use ShadowPlay.....the latest GeForce Experience update finally allows ShadowPlay users to split audio tracks up. :)

Version: 3.10.0.95.


Edit: it would seem that this was implemented a little while back. Well, I knew nothing of it...
 
A heads up for those that use ShadowPlay.....the latest GeForce Experience update finally allows ShadowPlay users to split audio tracks up. :)

Version: 3.10.0.95.


Edit: it would seem that this was implemented a little while back. Well, I knew nothing of it...

Nice - I also had no idea they'd added this, might make ShadowPlay worth another look!
 
Nice - I also had no idea they'd added this, might make ShadowPlay worth another look!

+1 :)

One thing I have noticed with the sound of my voice when using SP (haven't tried the recent version yet), is that it sounds 'worse'/poorer quality than when using OBS. It'll be interesting to see what else has changed in the update.

Wish they'd somehow manage to step away from VBR and introduce CBR or something else...
 
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I tried configuring Voicemeeter and Virtual Audio Cable the other day but found the frame rate when playing to be totally inadequate.

Has anyone else heard of/experienced this, and if so, what did you do to help or solve that problem?
 
Has anyone else heard of/experienced this, and if so, what did you do to help or solve that problem?

Hmm... it's been a while since I last used VAC but I don't recall it causing any performance issues at all... not used Voicemeter though... could you have a mismatch between the two? (sampling rate, etc)
 
I tried configuring Voicemeeter and Virtual Audio Cable the other day but found the frame rate when playing to be totally inadequate.

Has anyone else heard of/experienced this, and if so, what did you do to help or solve that problem?

been using voicemeeter for the past couple of years at most it uses a couple of percent CPU at peak. never had fps issues
 
Hmm... it's been a while since I last used VAC but I don't recall it causing any performance issues at all... not used Voicemeter though... could you have a mismatch between the two? (sampling rate, etc)

I'll have to check my settings when I next install it. You may have a point.


been using voicemeeter for the past couple of years at most it uses a couple of percent CPU at peak. never had fps issues

As above, when I next try it out, I'll post a picture and possibly a video as well so you can see what I mean/view my settings.
 
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