** Official Recording/Streaming Tips & Tricks Exchange **

The problem I have with software recording is the massive hit on performance. DXtory is great, but you can't use dxtory and msiAB in a lot of games together. Also, MSI AB cuts my frames in half, I'll happily be gaming around 100fps, hit record and it drops under 50fps and the motion is just pants. I don't really rate MSI AB recording.

Yes, although I like the quality they deliver, I found the drop when compared to ShadowPlay very noticeable. Sometimes it's better than others, game depending, etc.

The other issue with DXTory is, it doesn't like quite a few games, for me I can't record Fallout 4 or Project Cars, game just crashes on launch with DXTory running.

Yup, same here; I've also noticed this when using Mirillis as well. Afterburner, thankfully, I find to be much better in that regard.
 
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Glad I bumped in to this thread. I've recently moved house and have much better internet speeds so decided to start streaming and recording again. Currently streaming to Twitch through OBS and wanted to start editing videos but not sure what is best to use. I was using my Logitech G330's too as my main mic but alas they have died. Is it worth getting a standing mic on its own ?

I'd recommend Sony Vegas, whichever version you can afford, plenty of demos and it's even on Steam. Just remember the Steam version is slightly different from that you'd get elsewhere, not that I think it matters much.

http://www.sonycreativesoftware.com/download/trials

There are free alternatives though, I only recommend that as having used it and Adobe Premier pro I prefer Vegas, Premier does a lot that I simply don't need, both are excellent though.
 
I'd recommend Sony Vegas, whichever version you can afford, plenty of demos and it's even on Steam. Just remember the Steam version is slightly different from that you'd get elsewhere, not that I think it matters much.

http://www.sonycreativesoftware.com/download/trials

There are free alternatives though, I only recommend that as having used it and Adobe Premier pro I prefer Vegas, Premier does a lot that I simply don't need, both are excellent though.

Awesome, thanks a lot for that, never heard of Vegas before. I'll have a look at that
 
I'm still happily bumbling along using Blender (for free)... though I'm increasingly tempted by Premiere or Vegas if only for the improvements to rendering speed (from what I can see Blender isn't making great use of all cores, and I would expect the more commercial programs would do well in that area)
 
I think the platinum movie studio 13 is the one that people recommend most frequently as it's good value for money. I signed up for the free trial (movie studio 13), but had a lot of crashes with it.

http://www.sonycreativesoftware.com/vegassoftware

At £53 its not too expensive either, the vegas looks good but its out of my price range at the moment at first glance. Cheers for that
 
I'm still happily bumbling along using Blender (for free)... though I'm increasingly tempted by Premiere or Vegas if only for the improvements to rendering speed (from what I can see Blender isn't making great use of all cores, and I would expect the more commercial programs would do well in that area)

I found the rendering speed faster with Premiere over Vegas, though my findings aren't conclusive - just what 'seems' to be the case. Premiere is a monthly subscription now, which is something else to bear in mind.
 
At £53 its not too expensive either, the vegas looks good but its out of my price range at the moment at first glance. Cheers for that

I've seen it below £35 regularly this past few months on Steam and competitor sites.


Sony Movie Studio 13 Platinum - Steam Powered
Historical Lowest Price: £32.99 at Steam on 05/02/2016 (Info)


Sony Movie Studio 13 Platinum Suite - Steam Powered
Historical Lowest Price: £37.99 at Steam on 05/10/2015 (Info)

From what I can tell the suite version doesn't do much you can't do with Audacity and other free tools, just a few effects etc that you probably wouldn't use anyway.
 
I've seen it below £35 regularly this past few months on Steam and competitor sites.


Sony Movie Studio 13 Platinum - Steam Powered
Historical Lowest Price: £32.99 at Steam on 05/02/2016 (Info)


Sony Movie Studio 13 Platinum Suite - Steam Powered
Historical Lowest Price: £37.99 at Steam on 05/10/2015 (Info)

From what I can tell the suite version doesn't do much you can't do with Audacity and other free tools, just a few effects etc that you probably wouldn't use anyway.

Good to know it does come down occasionally then, thanks for the info :) I'll be keeping an eye out for it
 
So I've been thinking more about my crazy plan (tm) to put together a double-PC setup for recording online co-op games... but particularly about the audio - how do you record with two different mics in the same room without the results being terrible...

I'm wondering if maybe the answer might be to upgrade to 2 proper mics (i.e. not USB like the Snowball we currently have) and plug them both into a dual audio interface like the Focusrite Scarlett 2i2, which in turn is connected to one of the 2 PCs. That way the audio from both microphones would hopefully be captured in sync. Combine that with proper mic placement and gain settings, using the right type of mic (a condenser I guess?) so we can both be nice and close to the mic and it won't pick up much background noise - (we struggle with this now sometimes trying to record both of us on a shared mic without picking up too much noise)... Maybe that would work?
 
I'm not the best on the subject but would it depend on what kind of background noise it is ? If it's external to the room would it be easier to try and temporarily sound proof to some extent or is it more like moving chairs and small noises like that ?
 
You can remove a lot of background noise with audacity, I think the bigger issue would be two people talking next to each other, it might work I guess. Personally I'd want individual mics and mix it afterwards.
 
Two different mics to me sounds like a recipe for disaster, unless you can separate them enough so they don't pick each other up then it probably isn't going to work brilliantly. If you're lucky you might just get a faint echo that you could try and remove in audacity but then you'd end up doing it for both and editing times would double with each recording. Would one better located mic not achieve what you want with less hassle ?
 
Depends, if using two cardoid mics there shouldn't be a lot of background noise. Alternatively one VERY Good omni mic or bidirectional would potentially work but again it depends on game sound - hows that being recorded (hopefully not over speakers) etc.

There's a reason radio stations dont' use one big omni mic when interviewing people, it picks up a lot of guff so they tend to use individual mics.

There's going to be a bit of testing regardless.
 
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