** Official Recording/Streaming Tips & Tricks Exchange **

^^ Same!

980 sits idle whilst my little i5 cooks, 7 min video takes 40mins to render on single pass, painful and it's not got many effects or transitions in it :D Part of it is the input video format but still the more grunt I can throw at it the better.
 
Well I took his advice and rendered a 2 min video and it is still taking over 25 mins to do with a double pass. Painful but with my old Titan it would fly. :(
 
don't under estimate the snowball.its a good mic. its more the way you doing it.

Yeah this isn't really anything against the Snowball as such - we've been pretty happy with the results from it in general but it really sounds its best when one person is using it pretty close to them and speaking into it (you know like ~6 inches away or so) with a corresponding reduction in the sensitivity (which really helps to cancel out background noise, in particular noise from the keyboard/controllers)... However when there are two of you sat together you have to raise the sensitivity as you can't both get quite so close to the mic, and then it starts picking up more noise... Also if one of you happens to lean slightly further away it starts to sound too echo-y/reverb-y. Once we have 2 PCs we won't be able to sit as close together and hence the need for some other sort of setup...

I'm not the best on the subject but would it depend on what kind of background noise it is ? If it's external to the room would it be easier to try and temporarily sound proof to some extent or is it more like moving chairs and small noises like that ?

Apologies if it wasn't clear above - I'm not talking about "noise" noise from the environment really; for the most part we find that type of noise is fairly minimal (don't even normally need to use noise-removal). I'm talking more about the noise of the other person talking in the background if we were to use a 2-mic setup (and also as described above some noises like clicking keyboard/controller etc though a lot of this goes away once you drop the mic sensitivity down)

You can remove a lot of background noise with audacity, I think the bigger issue would be two people talking next to each other, it might work I guess. Personally I'd want individual mics and mix it afterwards.

That's pretty much what I was thinking too - surely if the mics are perfectly in sync then I was hoping it might not matter if you can hear a very faint sound of the other person in the background of each recording? (as it'll be drowned out by the actual signal from the other mic)

Two different mics to me sounds like a recipe for disaster, unless you can separate them enough so they don't pick each other up then it probably isn't going to work brilliantly. If you're lucky you might just get a faint echo that you could try and remove in audacity but then you'd end up doing it for both and editing times would double with each recording. Would one better located mic not achieve what you want with less hassle ?

This is pretty much what I'm wondering too (but see my replies above for the reasoning why I think maybe 1 mic shared may not be ideal either)

Depends, if using two cardoid mics there shouldn't be a lot of background noise. Alternatively one VERY Good omni mic or bidirectional would potentially work but again it depends on game sound - hows that being recorded (hopefully not over speakers) etc.

There's a reason radio stations dont' use one big omni mic when interviewing people, it picks up a lot of guff so they tend to use individual mics.

There's going to be a bit of testing regardless.

Yeah we experimented with the Snowball (which has a high-output Cardoid, low-output Cardoid and Omni mode) and found that Omni was awful (as it picked up way way too much clicking from the controllers/keyboard). The low-output Cardoid sounded the best in this respect but it didn't pickup both of our voices with enough clarity (it was really good though with one person very close to the mic)... so in the end we use the high-output Cardoid.

Hadn't thought about the comparison to a radio station - that's kind of what I was thinking though. The only other possibility would be to maybe use 2 broadcast headsets? Similar to what football commentators etc. would use...

Agree about experimenting - the problem of course being that it's a lot of £££ to throw down just for testing!
 
If you had both mics going into one of the two PCs and capturing independently (separate channels in DXtory) then I can see it working fairly well, pass both through the noise reduction on audacity after making a noise profile for each and it should be much clearer, then you can mix and match as you want or shove it all in.

If two pcs were recording the audio they'd be out of sync potentially although not by much but it'd mean manual work which if you recorded a 1pixel x 1pixel and 1fps video using dxtory would grab both channels and have a fairly small file size - essentially what I do with capturing teamspeak and my mic independently. You could use DXtory alongside Shadowplay on the recording PC for capturing gameplay audio/video.
 
Once I've captured them I just shove it into handbrake, after that the audio/video are in sync even in editing software as it's got a constant framerate so no more sync issues.

Doesn't take long and of course you can queue them all up and AFK :)

Do these settings look right to you?

346as21.png
 
You might want to up the quality on the right hand side to 10 or so, experiment with it a little. I'd also change the FPS to the amount you were aiming for in Shadowplay, I always set mine at 60FPS so Handbrake isn't having to guess.

Looks fine otherwise though.
 
You might want to up the quality on the right hand side to 10 or so, experiment with it a little. I'd also change the FPS to the amount you were aiming for in Shadowplay, I always set mine at 60FPS so Handbrake isn't having to guess.

Looks fine otherwise though.

Thanks. I'll alter the settings a little for the next part (I didn't realize you could set it to 60 - I've never noticed it anyway). :)
 
I usually go 15000 kb/s, GOP of 30 (for 60fps 1080p) but I must confess I don't really know what I'm doing completely or spent much time experimenting

GOP?

I've tried experimenting quite a lot recently and generally stick to around 25 - 35, though I have gone much higher for the purposes of tinkering.

I do remember Gopher mentioning in one of his videos towards the end of last year that he was happy with 26,000. In TB's latest video he refers to using about 16-18.
 
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What do people use to trim dxtory/lagarith clips without re-encoding?

I think you could try vdub (virtual dub) but it's been a while since I last used it (which was to merge multiple ~4Gb FRAPS clips together - it auto splits the recording)... I don't think it re-encodes everything but you may have to mess with the settings

Currently in the process of upgrading our setup - mostly because we'd like to go from 1 PC to 2 PCs, which will allow us to play a bigger variety of games together by opening up games which support only online co-op (rather than local co-op)... It's been ages since I last had to buy and entire PC outright though (usually sell a bunch of parts from the previous machine to fund it, and don't require new peripherals etc.)

Think I've got pretty much everything sorted apart from the audio (i.e. so we can do some game recording but on 2 PCs at once)... which is confusing the heck out of me - so much conflicting information... Between a thread in the sound section of OcUK, and on /r/audioengineering I am at a bit of a loss when it comes to the mic + audio interface part
 
If anyone has a few minutes - I'd really like some feedback on my Youtube Channel / Videos

I'm not using a super fancy set up or Mic as there my first efforts really

I'm currently using my PC as detailed below +
H1500i headset
OBS with 1080p streaming set up, cbr maxed at 10, and saving to a set ssd.

I then use Window's Movie Maker to add the three parts togther with a transition.

I'm not yet in a postion to spend any money on new items but I am putting a list together for later on when I can

I now a new graphic's card is a must as the 660 OEM is not really up there (it's fine for my choosen games etc, but I want to improve that any way)

Any help and advice would be brill :)

Channel link is here - https://www.youtube.com/channel/UC3yqMF9N5Vhpz5cbaLEowqw
 
So far I have recorded exactly 1 gameplay video which is about 5 minutes long, I used Shadowplay was pleasantly surprised with the result. The video ended up about 1.2GB in size recording at 1440p so it could be worse, it just took me ages to upload it to Youtube lol!

Stoner81.
 
tcfreer - I'll have a look when I get home mate, would get in trouble doing that here :D

Stoner I usually just upload mine whilst playing single player games or off doing something else, maybe make 1 a week and typically it's edited/rendered and uploaded within the same evening. Think the largest upload I did was around 16Gb but that was when I was recording at 4K lol

Sod that, 1080P will do for now :D
 
I think you could try vdub (virtual dub) but it's been a while since I last used it (which was to merge multiple ~4Gb FRAPS clips together - it auto splits the recording)... I don't think it re-encodes everything but you may have to mess with the settings

I tried Virtual dub but the smart render option is greyed out when using lagarith codec and from the length of the export I am guessing it is doing some form of reencoding (even with direct stream copy). It also just takes the first audio stream for the new file

I am literally just looking for something I can quickly chop the dxtory/lagarith files down in so I can reduce the file size before doing a final edit in vegas.

I mainly play Dayz and mods so the majority of the time is spent running with the odd minute of action
 
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