***Official Squad Thread***

Hopefully going to be playing Friday night or Saturday. Going to a Comic Con in Manchester on Sunday. I suppose there is always next weekend to get my fix :D.
 
Hopefully get some time in Friday and Saturday night and maybe some in sunday, my mate who I went splits with is working nights all weekend, so I'm going to be a clueless random, my apologies in advance :/
 
I'll be on after 1930 on Friday so if you want I can take SL and get you killed show you the ropes.

I'm going to okay on the getting killed part but I'll join up anyway ;)

Quick question fella, I'm expecting 2 keys, do I just send one of them to my mate and he'll go through the same process as I will do to download the game and get it tied to his username/steam account. Is the pre-closed alpha not done through steam?
 
I'm going to okay on the getting killed part but I'll join up anyway ;)

Quick question fella, I'm expecting 2 keys, do I just send one of them to my mate and he'll go through the same process as I will do to download the game and get it tied to his username/steam account. Is the pre-closed alpha not done through steam?

Yup, just send the key to your friend and he will register with his details.

Pre-closed won't be on Steam. You will receive an e-mail with a download link :)
 
Not long! This weekends build is still being worked on. Has a few bugs to kill before we can finalize and give it a test to make sure it's in a good state for you guys.
 
Not read the whole thread so may have been answered , Do you know when the Linux version is likely to appear Xcept1 ?

Guess that will be when it's on steam too i should think.
 
Any rough idea on download size and ability of hosts to deliver. I imagine a lot of people will be hammering the download :( and I would like maximise the small amount of play time I normally have over the upcoming weekends
 
Not read the whole thread so may have been answered , Do you know when the Linux version is likely to appear Xcept1 ?

Guess that will be when it's on steam too i should think.

Linux server files will be available once it hits Steam. Client linux...nothing is concrete.

Any rough idea on download size and ability of hosts to deliver. I imagine a lot of people will be hammering the download :( and I would like maximise the small amount of play time I normally have over the upcoming weekends

Current size of the build is 1.6gb so it won't be much more than that. If the servers start bricking it then I can upload it to Mega and give you the links for that.

When squad is eventually on steam will we just use the same key code to activate game on steam ? cheers

The is currently the plan I believe. Could all change though!
 
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