***Official Squad Thread***

Should everyone have received it by now? Commander package and nothing over here.

My keys arrived at 08:07, and obviously using the e-mail you use on Kickstarter. Make sure you check your spam box.

It seems you're not the only one though, so I wouldn't worry about it.
 
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got both my keys at 8.07 too,

sorted my mate out his secondary, can't wait to get involved once I get home and get it all downloaded and registered, should be ready to go by 8 hopefully
 
Registered and passed the second onto a buddie, wanna try and get on tonight but stuck in work till 10pm:rolleyes:

Will there be an in game friends list and I saw mention on an offline element, will this available during server downtime?
 
My keys arrived at 08:07, and obviously using the e-mail you use on Kickstarter. Make sure you check your spam box.

It seems you're not the only one though, so I wouldn't worry about it.

Yup, they provided an email to contact but not sure how long the process will take. Guess hotmail completely blocked their original one.
 
Registered and passed the second onto a buddie, wanna try and get on tonight but stuck in work till 10pm:rolleyes:

Will there be an in game friends list and I saw mention on an offline element, will this available during server downtime?

No friends list at the minute. Just take note of which server is it they are joining and hope you can get into the same one.

There isn't really an offline element, although you can load into a map and run around by yourself...if you really want to.
 
Looks like a few people not getting their keys this morning, hope they have enough people to sort this out before the games kick off tonight.
 
Any list of console commands you could give us? or where to find Res and Fov in the .ini file? I feel like my res of 2560x1080 is a little off or maybe its just the fov.
 
The following commands are in the shipping build of Squad for non-admin players


  • "ShowNextMap", "ShowNextMap (Ask the server what the next map is)"
  • "Suicide", "Suicide (Causes the player to commit suicide)"
  • "ChangeTeams", "ChangeTeams (Change teams to the other side)"
  • "ChangeTeamsWithId", "ChangeTeamsWithId <NewTeam> (Change teams to the specified team number, zero changes to the other side)"
  • "CreateSquad", "CreateSquad <Name> (Request the creation of a squad, specifying the name)"
  • "JoinSquadWithName", "JoinSquadWithName <Name> (Join a squad on our team with the following name)"
  • "JoinSquadWithId", "JoinSquadWithId <Id> (Join a squad on our team with the following id)"
  • "LeaveSquad", "LeaveSquad (Leave the squad we are currently in)"
  • "CreateRallyPoint", "CreateRallyPoint (Drop a rally point for squad members to spawn from)"
  • "Chat", "Chat \"<Message>\" <ChatType=All|Team|Squad> (Broadcast chat message)"
  • "ChatToAll", "ChatToAll <Msg> (Chat to everyone)"
  • "ChatToTeam", "ChatToTeam <Msg> (Chat only to same team)"
  • "ChatToSquad", "ChatToSquad <Msg> (Chat only to same squad)"
  • "DisableHudWidgets", "DisableHudWidgets (Removes all widgets on the HUD)"
  • "DisableUI", "DisableUI (Removes the UI components from the screen)"
  • "Stat FPS", "Stat FPS (Draw frame rate on screen)"
  • "Stat Unit", "Stat Unit (Draws game, draw, and gpu times on screen)"
  • "HighResShot", "HighResShot <Resolution/Multiplier> (take a screen shot, e.g., \"HighResShot 3840x2160\" or \"HighResShot 4\")"
  • "r.SetRes", "r.SetRes <Resolution> (change screen resolution, \"r.setres 1920x1080f\")"
  • "DemoPlay", "DemoPlay"
  • "DemoRec", "DemoRec"
  • "DemoStop", "DemoStop"
  • "Disconnect", "Disconnect (Disconnects from server)"
  • "Reconnect", "Reconnect (Reconnects to previous server)"
 
The following commands are in the shipping build of Squad for non-admin players


  • "ShowNextMap", "ShowNextMap (Ask the server what the next map is)"
  • "Suicide", "Suicide (Causes the player to commit suicide)"
  • "ChangeTeams", "ChangeTeams (Change teams to the other side)"
  • "ChangeTeamsWithId", "ChangeTeamsWithId <NewTeam> (Change teams to the specified team number, zero changes to the other side)"
  • "CreateSquad", "CreateSquad <Name> (Request the creation of a squad, specifying the name)"
  • "JoinSquadWithName", "JoinSquadWithName <Name> (Join a squad on our team with the following name)"
  • "JoinSquadWithId", "JoinSquadWithId <Id> (Join a squad on our team with the following id)"
  • "LeaveSquad", "LeaveSquad (Leave the squad we are currently in)"
  • "CreateRallyPoint", "CreateRallyPoint (Drop a rally point for squad members to spawn from)"
  • "Chat", "Chat \"<Message>\" <ChatType=All|Team|Squad> (Broadcast chat message)"
  • "ChatToAll", "ChatToAll <Msg> (Chat to everyone)"
  • "ChatToTeam", "ChatToTeam <Msg> (Chat only to same team)"
  • "ChatToSquad", "ChatToSquad <Msg> (Chat only to same squad)"
  • "DisableHudWidgets", "DisableHudWidgets (Removes all widgets on the HUD)"
  • "DisableUI", "DisableUI (Removes the UI components from the screen)"
  • "Stat FPS", "Stat FPS (Draw frame rate on screen)"
  • "Stat Unit", "Stat Unit (Draws game, draw, and gpu times on screen)"
  • "HighResShot", "HighResShot <Resolution/Multiplier> (take a screen shot, e.g., \"HighResShot 3840x2160\" or \"HighResShot 4\")"
  • "r.SetRes", "r.SetRes <Resolution> (change screen resolution, \"r.setres 1920x1080f\")"
  • "DemoPlay", "DemoPlay"
  • "DemoRec", "DemoRec"
  • "DemoStop", "DemoStop"
  • "Disconnect", "Disconnect (Disconnects from server)"
  • "Reconnect", "Reconnect (Reconnects to previous server)"

so is there no way to change FOV?
 
I keep trying to use the res command but it doesn't seem to work, even trying to do 1920x1080.

Edit, managed to change it in C:\Users\User\AppData\Local\Squad\Saved\Config\WindowsNoEditor then GameUserSettings.ini

Still need to be able to change FOV because at 2560x1080 it makes me motion sick.
 
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Had a great game with Z-trooper, he showed us a great spot, elevated and about 1000m away from the enemy FOB. We showered their base for about 10 minutes with 40mm and RPGs.
 
Had a quick couple of confused rounds. As mentioned the VOIP is perfect and the sound design is quite cool.

I feel I sprayed a lot and no obvious way to know if you dropped the target. Do dead bodies despawn instantly or am I missing terribly?
 
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