Mod Extraction!
Just found this and its huge. It means you can take any modded item, take out its mods you want and use them in any other matching item. Huge step towards controlling your own appearance it creates a new source of mods from all the crap you find on the road. It's also super cheap (20 credits right now).
Smuggler grenades now have knockback on them. Enemies go flying when you hit them. There's more changes on the early smuggler, just hit level 12 and the class just feels a lot more fluid and powerful. The new cover rocks when you get the hang of it.
New companion abilities, lots of changes from the last build and custom combat comments (although Corso doesn't ****ing shut up when he should anymore.)
Mods are dropping again as treasure Yay!
Took a ride on a friends spaceship to tatooine. Tried to get to the PvP area, but its in the middle of the planet. Too dangerous for level 12. Kinda like running Un'Goro at level 20 in WoW. Every sandperserson sniper shoots you from a mile away.
Reviving players now has a 15 minute cooldown. Operatives have a skill that removes this cooldown, I assume all healers get it.
Looks like there is some type of group summon, although I didn't figure out how it worked.
http://img97.imageshack.us/img97/1418/yditp.png
Jukeboxes in cantinas! You can buy jukebox tokens from vendors then use them to change the cantina music.