Twitter Q&A With Gabe Amantangelo and Stephen Reid said:Q: Are purple lightsabers limited to the Sith? #GabeQ
A :To @Phantys No purple lightsabers are not limited to the Sith. - gabe
Q: Will we be able to test in-game guild functions during the beta weekends #GabeQ #SWTOR
A :To @Att1cusPh1nch - yes you will be able to test Guild functions, it is part of the reason we want guilds in testing. - Stephen
Q: I was wondering if the loot bags for defeated bosses are a operation only thing, or are they included for flashpoints as well? #GabeQ
A :Hey @MarkAM93 - we're considering the possibility of loot containers for Flashpoints, but no final decision yet - gabe
Q: Is your team designing hard-mode operations with more of a challenge in mind or more towards accessibility for all? #GabeQ
A :Hey @internet_champs Operations in 'hard mode' will require proper co-ordination and team work from all group members! - Gabe
Q: How long do you need to wait until repeating an Operation? One week like other multiplayer games? Thanks#GabeQ
A :Hello @Mad_JaviPH - The length of time for an Op lockout will be on a case-by-case basis, but Eternity Vault is currently 1 week. -Gabe
Q: How does BW look upon players killing quest npc's to block pve players on pve servers?
Hi @slambit - Players cannot kill other players' mission-giving NPCs.
Q: Are Operations only limited to normal mode and hard mode or will there be more than two difficulties? #GabeQ
A :Hey @joshuajamesbh - yes, we're in the process of working on additional difficulty modes for Operations.
Q: @Rockjaw #GabeQ Could you provide detail regarding whatever PvP advancement system is in place?
A :Hi @Berkilak - quick answer - we have a Valor Rank system, players earn valor in PvP to rank up. Higher ranks unlock stuff.- gabe
Q: #GabeQ Will we see a pre-launch character creation tool like Bioware did with Dragon Age:Origins?
A :hi @Bel_Garan - a pre-launch character creator is not currently planned. - Stephen
Q: The game is released in limited numbers.Is this generally limited or more per area?I.E Having 90% of US playing, 10% rest of world. #GabeQ
AXuijing Varies by area, but we can't talk about specific numbers. Nowhere near the ratio you're suggesting. -Stephen
Q :#GabeQ With the beta weekends in September will the European contingent be gaining access beta at the same time as those in the USA ?
A :Hey @MrWarlock_ EU folk will be playing in September, however large scale ramp will happen in US first, then EU close after. -S
Q :#GabeQ - Hi! Any chance you'll change the animation of the Project ability? Any form of telekinetic mumbo would be more appealing...
A :Hi @libchh - Check today's Huttball video update carefully. Like, frame by frame.- Stephen
Q: @Rockjaw when you design Operations, what are your main inspirations behind the content. From a functional & artistic perspective?#GabeQ
A :hi @mantas91 - there will be more rewards for 16 players than 8 -pretty much double- but 'better' is reserved for hard modes. - gabe
Q: Will we be able to test in-game guild functions during the beta weekends #GabeQ #SWTOR
A :To @Att1cusPh1nch - yes you will be able to test Guild functions, it is part of the reason we want guilds in testing. - Stephen
Will be interesting to see what functions they're talking about, considering the flak it's received on this subject on this very forum

#GabeQ
- gabe
Xuijing Varies by area, but we can't talk about specific numbers. Nowhere near the ratio you're suggesting. -Stephen

