*****Official Star Wars: The Old Republic Thread*****

Twitter Q&A With Gabe Amantangelo and Stephen Reid said:
Q: Are purple lightsabers limited to the Sith? #GabeQ
A :To @Phantys No purple lightsabers are not limited to the Sith. - gabe

Q: Will we be able to test in-game guild functions during the beta weekends #GabeQ #SWTOR
A :To @Att1cusPh1nch - yes you will be able to test Guild functions, it is part of the reason we want guilds in testing. - Stephen

Q: I was wondering if the loot bags for defeated bosses are a operation only thing, or are they included for flashpoints as well? #GabeQ
A :Hey @MarkAM93 - we're considering the possibility of loot containers for Flashpoints, but no final decision yet - gabe

Q: Is your team designing hard-mode operations with more of a challenge in mind or more towards accessibility for all? #GabeQ
A :Hey @internet_champs Operations in 'hard mode' will require proper co-ordination and team work from all group members! - Gabe

Q: How long do you need to wait until repeating an Operation? One week like other multiplayer games? Thanks :) #GabeQ
A :Hello @Mad_JaviPH - The length of time for an Op lockout will be on a case-by-case basis, but Eternity Vault is currently 1 week. -Gabe

Q: How does BW look upon players killing quest npc's to block pve players on pve servers?
Hi @slambit - Players cannot kill other players' mission-giving NPCs.

Q: Are Operations only limited to normal mode and hard mode or will there be more than two difficulties? #GabeQ
A :Hey @joshuajamesbh - yes, we're in the process of working on additional difficulty modes for Operations.

Q: @Rockjaw #GabeQ Could you provide detail regarding whatever PvP advancement system is in place?
A :Hi @Berkilak - quick answer - we have a Valor Rank system, players earn valor in PvP to rank up. Higher ranks unlock stuff. ;) - gabe

Q: #GabeQ Will we see a pre-launch character creation tool like Bioware did with Dragon Age:Origins?
A :hi @Bel_Garan - a pre-launch character creator is not currently planned. - Stephen

Q: The game is released in limited numbers.Is this generally limited or more per area?I.E Having 90% of US playing, 10% rest of world. #GabeQ
A :@Xuijing Varies by area, but we can't talk about specific numbers. Nowhere near the ratio you're suggesting. -Stephen

Q :#GabeQ With the beta weekends in September will the European contingent be gaining access beta at the same time as those in the USA ?
A :Hey @MrWarlock_ EU folk will be playing in September, however large scale ramp will happen in US first, then EU close after. -S

Q :#GabeQ - Hi! Any chance you'll change the animation of the Project ability? Any form of telekinetic mumbo would be more appealing...
A :Hi @libchh - Check today's Huttball video update carefully. Like, frame by frame. ;) - Stephen

Q: @Rockjaw when you design Operations, what are your main inspirations behind the content. From a functional & artistic perspective?#GabeQ
A :hi @mantas91 - there will be more rewards for 16 players than 8 -pretty much double- but 'better' is reserved for hard modes. - gabe

Q: Will we be able to test in-game guild functions during the beta weekends #GabeQ #SWTOR
A :To @Att1cusPh1nch - yes you will be able to test Guild functions, it is part of the reason we want guilds in testing. - Stephen

Will be interesting to see what functions they're talking about, considering the flak it's received on this subject on this very forum :D
 
Total Biscuit has defiantly changed his turn with TOR, a few weeks back he didn't have one nice thing to say about the game. SWTOR has the worst community and EA and Bioware are a bunch of thieves (we all know that) now all of a sudden he is doing stuff with Steven Reid doing interviews at Games Con.

A very different story Mr Biscuit... oh yes that hats looks ridiculous :eek:

hes all about the money.
 

An entire game of Huttball for anybody interested. I love the idea myself, I can't remember many games having PvP like this(There might be some but can't remember any so feel free to correct me)
 

An entire game of Huttball for anybody interested. I love the idea myself, I can't remember many games having PvP like this(There might be some but can't remember any so feel free to correct me)

Isn't it basically the same as the capture the flag stuff in WoW except with a single object instead of each team having one?
 
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