OnLive now FREE and WORKS in the UK!

Soldato
Joined
9 Mar 2010
Posts
2,843
Go go go go go!

http://www.onlive.com

It's actually not that bad - considering I'm able to play things on my amazingly crap laptop!

EDIT::

Thought I'd edit this to point out a few key facts that we have at the moment.

This is a service that runs as a thin client on your desktop pc. It is not browser based. You should be able to install on any Windows based PC or Mac. You cannot run the client on Linux yet. You connect to servers that you are actually playing the game on. The game you see is in fact a video that is streamed back to you.

The deciding factor as to whether you will be able to play this is if you internet connection has low enough latency that the service deems it possible for you to play. Currently there are only servers in the US. There are plans to get servers installed in the UK but currently, if you're able to play or not, your experience with OnLive will only improve with the new servers being installed.

http://blog.onlive.com/2010/05/13/onlive-coming-to-europe/

The minimum connection speed as quoted by the website is 3MB but many have found that even 10MB connections here in the UK don't work while we are trying to use US servers.

The image quality of the games is sub par to PC gaming and probably console gaming at the moment but is by no means "bad". Graphics settings are turned down to medium I'd say and the resolution is at max 720p.

The pricing structure has recently been revised and it has been announced that there will be no subscription charge to play OnLive. You can download the client and start playing 30 minute demos of games for free. There is no reason not to download it and give it a shot.

It seems all games allow a 30 minute free demo (which you can restart the timer by restarting the game - saving is disabled though so you only ever get to play 30 minutes from the start of the game) and you are then able to purchase 3 or 5 day passes of "full access". Prices range from $3 to $50 for 3 day access to full access for the latest titles. I've no clue as to how these prices translate to UK prices or even if you can purchase in the UK - considering there's no UK servers at the moment I don't see anyone buying anything any time soon.

Due to the low system requirements of the client you can install on your PC you can run it on VERY low end laptops as you're effectively just steaming a video.

Of course, this means you are constantly downloading... People have investigated and found that you download about 1.6GB every 30 minutes while playing a game. There's speculation of OnLive usage being separate from your normal download limits due to the deals being struck with the providers.

http://onlivefans.com/showthread.php?3691-How-much-bandwidth-does-OnLive-use-I-have-the-answer.

In addition there's a console in the works. In early videos of OnLive demonstrations developers have said that the components that make up the console will cost no more than $50. This has lead to speculation that the MicroConsole itself could cost no more than $100 but has not been confirmed.

UPDATE: The console has now been confirmed to cost $99 and comes with any game free!

http://www.onlive.com/game-system

UPDATE: On 6th of June OnLive announced it would be coming to the UK in the Autumn http://blog.onlive.com/2011/06/02/happy-1st-birthday-onlive/

UPDATE: Coming to UK on 22nd of September http://www.bbc.co.uk/news/technology-14481101

Roy
 
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This covers it in detail silversurfer: http://blog.onlive.com/2009/05/12/hopping-through-cloud-onlive/

Latency could be better - but at the moment I think it's only running off US data centres... The lag for me is about quater of a second - hard to cope with FPS's but OK for other things like driving games.

Thing I like about OnLive is that every game gets a 30 minute demo from the word go. Regardless of whether they've actually made a demo for a game you get to play the first 30 minutes of it :-)
 
"Unable to proceed"

'We have detected a high latency connection to the internet that will result in poor responsiveness."

Only an option to exit, damn, I'm on Virgin cable and it meets the requirements.
 
Got a 10meg virgin connection here and wired Ethernet the lag is terrible. I'd say around 300ms... Booted up unreal and was unplayable.
 
I tested my latency to a US server using pingtest, and it's touching on 100ms, so if it is true that it's still in the US, that doesn't surprise me as much. Ping to UK is 25ms.
 
We currently do not support this OS/browser combination for launching the OnLive Game Service. Please try again with one of the supported browsers: IE 32-bit or Firefox on Windows, Safari or Firefox on Mac.

:(
 
Regardless of whether they've actually made a demo for a game you get to play the first 30 minutes of it :-)

Sounds good. Maybe not the best for multiplayer games then. Was Quake live similar to this or that used the computer gfx



What’s great about Western Europe geographically is that so many countries are within a 1000 mile (1600 km) radius, which is within the latency limit for a single OnLive data center.


Seems it might be excluding people for location not their ping. Try a proxy maybe
 
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Sounds good. Maybe not the best for multiplayer games then. Was Quake live similar to this or that used the computer gfx

No Quake Live was a browser based game and yeah, used your computers hardware to render it. This is nothing like that.

The game is run on a data centre and you run a tiny client on your PC. When you move your mouse your sending that to the data centre, the game plays it then streams it back to you as a video.
 
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