At no point was it ever claimed to be twice as fast as TX except in VR.
Don't know how many times he states it's twice as fast as TX.

Guy is a genius, timing opens wallets...

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At no point was it ever claimed to be twice as fast as TX except in VR.
Which was made perfectly clear to be the case specifically in deep learning, and the number was substantiated with real world benchmarks proving it was accurate.
So where exactly are you going with this?
All the performance numbers Nvidia announced have been fairly accurate, if anything they have been under reporting slightly. They said things like 1080 is 80% faster than 980 when it is commonly 75-82% faster in a majority of games.
Don't know how many times he states it's twice as fast as TX.
Guy is a genius, timing opens wallets...![]()
As if on queue DP is here to spout his pro Nvidia propaganda all over another AMD thread....when will it ever end?
Its like your the NDL, do they send you a members keyring and a woolly hat?
As if on queue DP is here to spout his pro Nvidia propaganda all over another AMD thread....when will it ever end?
Its like your the NDL, do they send you a members keyring and a woolly hat?
There is an earlier segment on non-VR performance (which is plainly non-VR gaming) where (albeit the graphs are kind of funky) but its plainly stated as being around 1.6-1.7X the performance of a 980 and around 1.2-1.3x the performance of a TX and then moves onto a VR segment - it would be kind of weird to having spent some time promoting its normal gaming performance as one thing then to start claiming it was another later on - especially in what is plainly marked as a VR segment.
Do the XBONE and PS4 GPUs have support for Async Compute? (Not a troll I genuinely don't know).
If so then the game devs may well take advantage of it, and AMD GPUs might do very well in some games. If the consoles don't however I can't see it being a big thing for the game devs for the most part.
Watch again. Just after the Vr segment he is still going on about twice the perf of TX. He shows a video of the 1080 and after it's finished he's still rambling on about twice the Perf. It was genius as at least 2 people i know that are PC gamers were telling me how great it was and i asked why they said twice the performance of Titan X lol. I then had to kill there dreams. Shame on you jen.
There is an earlier segment on non-VR performance (which is plainly non-VR gaming) where (albeit the graphs are kind of funky) but its plainly stated as being around 1.6-1.7X the performance of a 980 and around 1.2-1.3x the performance of a TX and then moves onto a VR segment - it would be kind of weird to having spent some time promoting its normal gaming performance as one thing then to start claiming it was another later on - especially in what is plainly marked as a VR segment.
Yeah but the entire first segment he is very plain that it isn't 2X TX in non-VR so to ignore that and instead go with the later 2X claim which is plainly the tail end of the VR section is a bit of a strange or desperate thing to do.
Preemption is a hardware implementation. Otherwise can you explain how to do pixel-level preemption in software without using magic.
i was talking about async not preemption, and i still dont believe preemption and async compute are the same thing.
to me preemption is a tool used to prioritize queues and submitting 1 at a time, and async allows you to submit multiple workload queued simultaneously getting rid of bubbles that waste space that could have been used for more instructions, while async allow a more efficient way of doing it.
at least thats my understanding of it, and keep in mind i am not a developer, i just read articles like everyone and try to understand correctly what is it about.
if i have everything wrong feel free to correct me.
According to Nvidia and their own internal benchmarks on Deep Learning which has nothing to do with gaming.
Nvidia have been repeating the same thing "its coming" for a year, they continue on with the same line.
How is it that AMD can get it up and running while Nvidia have gone from one generation to another and still not managed it?
Soon'tm
i was talking about async not preemption, and i still dont believe preemption and async compute are the same thing.
to me preemption is a tool used to prioritize queues and submitting 1 at a time, and async allows you to submit multiple workload queued simultaneously getting rid of bubbles that waste space that could have been used for more instructions, while async allow a more efficient way of doing it.
at least thats my understanding of it, and keep in mind i am not a developer, i just read articles like everyone and try to understand correctly what is it about.
if i have everything wrong feel free to correct me.
So Nvidia made a claim that pascal is 10x faster Than maxwell at deeplearning, never commented on gaming performance in the slightest, proved that it was 10x faster withap.a 3rd party benchmark, and yet you are angry that Nvidia tells the truth aND pascal isn't 10x faster at gaming.
Nvidia could t have been more clear.
When AMD pay Oxide to develop an engine that showcases Mantle API on AMD hardware it is.not surprising in the slightest that Oxide supports AMD hardware quickly. The 1080 has only just started shipping so how do you expect them to develop something over a weekend?
From what I can see AMD has always had better support for DX12. Nvidia's strategy is very clear. They'll only fully support DX12 and all of its features when DX12 becomes relevant enough. I suspect the next generation of Nvidia cards will be fully DX12 compliant. For me, Nvidia have shown a much better sense of timing than AMD based on the last couple of years of their GPUs' performance.
In short, Nvidia always seem to provide the raw performance when you need it - in the here and now. AMD appear to always be talking about the future but it never seems to translate into class leading performance in the present.