Soldato
- Joined
- 30 Jun 2006
- Posts
- 4,840
dont suppose anyones got a spare beta key have they?
It's borked dude. Gotta wait for a fix:
http://forums.battle.net/thread.html?topicId=25026453399&sid=5010
Post your details in the thread shroomz linked, may help Blizz find a solution.
Operating System:
Network Card:
Modem:
Router:
ISP:
Town and Country:
Ugh...my last 6 or so games have all lagged out, forcing me to 'surrender' or kill the SC2.exe process. The connection was flawless pre-Patch 13.![]()
Don't play when you know the server is glitching...?


Ok I am struggling TvP.
I am mid gold player. Problem is that early scout scoutin of protoss reveals early gateways (normally 2). Which forces me to amass a decent ground army. If he sticks with ground then OK no problem however its SO easy for toss to transition into VR. Terran anti air is terrible, unless I have a starport pumping vikings then its GG. I dont see what on earth I can do. VR rush is so effective as even with the range reduction, VR massacre rines if attacking on cliff edge. As soon as i start to build turrets then its GG as i'm just sinking minerals into something other than army.

I don't know if its just me but vikings aint that great against toss 2 vikings vs 2 VR and = 1 VR with half health. For some reason kiting doesnt really work. This is because as soon as the VR gets its beam attack on the viking, even if the viking runs away the attack carries on untill viking dead.
Any other ideas team?
p.s. tried playing 3 P v T games to see what works against it and got three easy wins. Felt so cheap but at least its not just me![]()