Please remember that any mention of competitors, hinting at competitors or offering to provide details of competitors will result in an account suspension. The full rules can be found under the 'Terms and Rules' link in the bottom right corner of your screen. Just don't mention competitors in any way, shape or form and you'll be OK.
I think you're overanalyzing an offhand comment made by someone in the process of exiting stage left. Huddy said it had 4 kilobits of RAM in that same moment. Are we going to hold him to that?
yeh i understand its a lot faster at 4k
it has more of everything tho!? not just memory bandwidth
maybe im not geeky enuff to understand it lol id like to tho
You can't really get a clear picture of cards true potential on lower resolutions without any graphs from gpu or cpu usages. Anandtech stated that Fury(s) are often cpu bottlenecked at lower resolutions (of course it depends of game in use aswell). That's why there's barely much difference against 290x/390x.
One graph from gpu usage shouldn't be that hard to do.
But the 980Ti isn't suffering from this "CPU bottleneck"...
Better drivers??
All cards launch without voltage control. AMD & NV both leave it up to 3rd party community tools.
Why are AMD having to suffer this ignorance?
But the 980Ti isn't suffering from this "CPU bottleneck"...
In Project Cars the range of draw calls per frame varies from around 5-6000 with everything at low up-to 12-13000 with everything at Ultra. Depending on the single threaded performance of your CPU there will be a limit of the amount of draw calls that can be consumed and as I mentioned above, once that is exceeded GPU usage starts to reduce. On AMD/Windows 10 this threshold is much higher which is why you can run with higher settings without FPS loss.
So, on my [email protected] the NVIDIA (Titan X) driver can consume around 11,000 draw-calls with our DX11 API call mix - the same Windows 7 System with a 290x and the AMD driver is CPU limited at around 7000 draw-calls : On Windows 10 AMD is somewhere around 8500 draw-calls before the limit is reached (I can't be exact since my Windows 10 box runs on a 3.5ghz 6Core i7)
That's both positive and negative info. Positive: device 30h in the dump is IR3567B with no doubts, so driver-level I2C access is indeed working and VRM can be accessed on software level. Negative: such reaction on overvolting (graphics card downclocking) smells by hitting some hardware limit, I'm not too optimistic on improving it.
Basically until we get DX12 games AMD's drivers will suck, until then we can all enjoy no CPU bottleneck with nvidia.
This a draw calls test on latest drivers on my system.
http://www.3dmark.com/aot/42647
People need to forget about the furyx and how it runs at 1080p, this GPU wasn't aimed at being a 1080p card.. It's designed for higher resolutions.. If you buy this for 1080p you doing it wrong.
Don't jump all over me but.....
If the card is for higher resolutions and those who bought it for 1080p are doing it wrong.
Why in the dickens did it not come with HDMI 2.0
Also....
How many people own a monitor over 1080p???
If what you are saying is true.... This is quintessentially an Enthusiasts card and not for the average gamer....
Don't buy it. Sorry
It's a GPU architecture for the future, stop looking back at the old.
how close the 390 is to the fury in that chart stands out for me
they got to be able to do a lot more with drivers
looking at the specs it shouldnt be that close!?
Because its aimed at people running DisplayPort! 1440p and above gaming.
For 1080p they is other GPUs out there in AMDs lineup that will do the job just fine and not cost has much.. If you want better than 1080p gaming then you want FuryX..
People need to stop looking at this GPU for 1080p!!!
It's not aimed at higher resolutions it's just a weaker GPU that happens to do well at 4K probably due to the extra memory bandwidth HBM offers, if it was aimed at 4K it would have had more than 4GB for a start.