do people want an action/reaction based combat system? or an old school combat system.
when someone says reaction based combat system I get horrible visions of the WOW boss fights that make you dance about like an idiot because the only way they can make a challenging boss fight is from having everyone dance in and out of safe areas
do people want an action/reaction based combat system? or an old school combat system.
when someone says reaction based combat system I get horrible visions of the WOW boss fights that make you dance about like an idiot because the only way they can make a challenging boss fight is from having everyone dance in and out of safe areas
WrongIt's a niche MMO, targeted at a specific subsection of the market - specifically people who liked old school EQ. PVP and crafting were never really that important in EQ, and player housing never existing. Personally I think all these things are a bit meh anyway, I'd rather they got the adventuring part right.
Yup agree, it's pretty stupid what they have as stretch goals, I seriously believe that most new mmo's fail due to not having a strong social side, if I look back at the ones I played for years, it was always the social that kept me playing after a year.Am I missing something? Looks like it brings nothing new to the genre, player driven economy could be fun - if there's enough players to drive it though.
They need to work harder at kickstarters, this looks like it'd either be well under-funded at 800K or simply get rushed out in a half-baked state. I love how player housing is a $4million stretch goal, seriously?
Yup agree, it's pretty stupid what they have as stretch goals, I seriously believe that most new mmo's fail due to not having a strong social side, if I look back at the ones I played for years, it was always the social that kept me playing after a year.
Make the social side strong, give good and entertainingly rewards for group and guild achievements, put in really good guild management, chat, interaction systems and your have a better chance of been successful. Ofc it's still needs good gameplay/story lines but I think that's easier to achieve than the a strong social base to a game, think building in the elements I am on about takes time, and they all in a rush to make money so they build barebones mmo's and try to add on the rest later, but as by now they should have learned, later is to late. And making social aspects like housing a stretch goal shows just how out of touch they are.
Just think mmo Devi have lost sight of this.
New stream up on YouTube. Shows the most recent game play and it looks bloomin' awesome. Check it out.
What the **** is this new thing where people playing games feel the need to have themselves overlayed on the video? It's ******* retarded. I just want to watch the gameplay. I don't want to sit gawping at your ugly mug wittering on. Also, while I'm in rant mode, what's the hell is this thing where everyone has to start a video with "what's going on?" or "what's up?"?
No he is wrong, while no one is saying that they don't have some really cool ideas, the same thing was said about almost every single mmo released last few years.Cromulent is correct - snip
No he is wrong, while no one is saying that they don't have some really cool ideas, the same thing was said about almost every single mmo released last few years.
It's the things they don't have that will cause the issue, problem is people post what you do on the their forums, again just like in every other failed mmo of late, and because what you say fits their vision, they end up only taking notice of your type of posts, which in fact is just parroting them.
Just one point, player housing should be a base item, not a stretch goal, as I said before shows clueless devs, SOCIAL is king in mmo's and do not confuse social with forced grouping.
Just going to answer two things as I agree with quite a lot.The thing you have forgotten is that the devs of Pantheon are behind two of the greatest MMOs ever released. EverQuest and Vanguard: Saga of Hereos. They know what they are doing. They have repeatedly said that they don't want to rush player housing because all the current solutions suck (which I agree with, instancing is stupid and the other extreme is that the world gets full of player houses and new players can't find a free spot). What they are going to try and do is find a decent middle course that doesn't suffer from these problems.
This game will have zero instancing and no stupid dungeon finder or raid finder where you are just placed in random groups who you never talk with and forget peoples names instantly. This is the true return to a social MMO where if you are a **** you will be punished by the community and if you play well you will get good groups. Reputation is going to be very important in this game and people will actually know each other rather than the current crop of MMOs where you can basically solo everything and never talk to another person if you don't want to. If you want a group you'll actually need to talk to people to set it up which is great in my mind.
Just going to answer two things as I agree with quite a lot.
Yes I know. What mmo's they made before, but, while people say they want more of old, they do not mean they do not want the extra like guild management tools, player housing, and unless you really just a complete fanboy, saying they not including housing now as all 'current options suck' is darn stupid tbh, I don't see the options changing much in 6 months time, there is limited choice when it comes to player housing.
And this thing about blaming dungeon finder for all the issue in today's mmo's is utterly and totally stupid, while I have been lucky over the years to have been in a active guild, and so did all my dungeon runs in said guild, I do believe that GF/DF is a good tool in mmo's these days, anything that keeps players engaged is a good tool, GF/DF has become such a scrap goat for people finding reasons that games fail.
Added: I also think their packages to fund game now are poor, and shows extreme greed, I read the answer they posted why beta is not included in the lower packages (that still cost $50 and upwards)
And thought what a total bunch of greedy buggers, so decided will not pledge to this game and wait till release.