Pay Day 2 VR..

I'm running with 2 sensors. I have them in opposite corners of the room.
My play space is wide but not very deep, I tried it before and it just didn’t work well at all, floaty hands every way I turned and I couldn’t pick anything up at all from the ground
 
Well I installed the smooth locomotion mod that everyone is raving around, managed to play for 20 minutes, but now I really feel as sick as a dog from motion sickness.
Is this the first free locomotion game you have played? If so only play until you feel the first sign of sickness, never try and push through it, dosnt work. Play some free front facing games and I highly recommend Aircar, it’s free and a cockpit game, fly around, dive, loop and you’ll get vr legs in no time.
I’m lucky, very few games have made me sick, but my friend was terrible, he couldn’t even play SuperHot VR for more than 15 minuites without his stomach turning, he almost sold his Rift because of it, it took him a couple of months of training his body not to be ill, flying around in Aircar and travel wristbands cured him completely, now he plays Onward and Pavlov pretty much all night every night
 
Just had a quick blast.....oh the motion sickness! though it's not helping I'm using a 7950 and getting 30fps.

From what I've played so far its great.
They need to sort out the locomotion though. Being able to rotate using the track pad like in recroom would be a great help. I've not played a game that's had me twisted up in the lead as much as this did.

Also I cant hit a barn door. for me it seems the gun positioning is off making me hold the wand at a funny angle. It's probably better on the rift?

Like it so far though, will be good to see it evolve.
 
VR beta is offline until Friday, but just a heads up that all of the DLC (or the Ultimate Edition bundle as it now is) is on sale for 75% off.
 
A day or so isn't so bad. Poor wording on overkills part, with the following Friday, hence the confusion.

The 75% off is an absolute steal if you don't already have the client. Tbh having got it for free, I feel like I'm robbing them blind just paying £13 for everything.
 
Neither is mine.....Shhhhhh keep yer head down and maybe they wont notice. :p

It's a bit tricky hiding a G29 steering wheel and X52Pro flight control system, plus all the Steam transactions for VR games on our joint credit card bill. :eek: :rolleyes:

I had a go at Payday 2 the other night seemed like good fun, but I didn't really know the VR controls, plus I couldn't get the free loco mod working. Will definitely play again, especially if I can get the mod working.
 
It's a bit tricky hiding a G29 steering wheel and X52Pro flight control system, plus all the Steam transactions for VR games on our joint credit card bill. :eek: :rolleyes:

I had a go at Payday 2 the other night seemed like good fun, but I didn't really know the VR controls, plus I couldn't get the free loco mod working. Will definitely play again, especially if I can get the mod working.

Yeah, Payday 2 is excellent, considering the VR is a bolt on. I haven't tried the free locomotion mod myself. Must give that a go this weekend. Hmmmmm that's the problem with joint cards and accounts...but hey the silver lining is that it will be your wife giving you a grilling before the bank manager or credit card company. Trust me you dont want to build that debt too high (Personal experience tip ;)).
:D
 
I bought Payday 2 in the last minutes of this sale, I've heard about it previously ofc but it never really grabbed me. VR suddenly made it a lot more interesting. I dived in last night and didn't have a clue what I was doing. It was a level where there seemed to be a guy tied up dressed as Santa, and we had to do something with a Christmas tree :confused:

I'm a Rift user, I also didn't configure or read what the controls were. I've since read today that Oculus Touch Controllers (which I was using) may not be fully supported yet? But either way - it was the most fun I've had in VR in ages! It was crazy hectic, made so much funnier because I didn't know what I was doing. Bullets flying everywhere, me hiding behind a desk. My gun seemed to run out of bullets really quickly, I didn't know how to get new clips after I'd run out lol. Found I have a machine gun, same issue with that, didn't know if I should have bought more ammo before the game, or could pick it up in game? Ended up running out, threw 3 grenades, restarted a drill, had to run back down and seemingly punch Santa in the face a few times? Couldn't stop laughing, team mates probably raging. Had no clue what I was doing, died, on my back side layed on the floor, seemed to suddenly have some bullets again, shot some more cops, think I died died.

10/10 would headless chicken again (maybe find out if I actually have Touch Controller support, or at least what the controls are). gg top keks.
 
Can't wait to try this one, just got the current rift after owning a dk2 a few year ago (primarily for cockpit games again), as my game space is very small. I struggle to swing a cat in here but I'm going to give it a go.
 
I had ago using the the new control scheme, despite not having a clue what to do and what the hell was going on, there was a giant ghost monster thing shouting at me, not what I was expecting, from a bank robbery game, anyway, with free locomotion I had a great time! And will defiantly be playing again as soon as time allows!

Just a quick question though, is there a manual reload mechanic such as Onward, that i missed? Letting your gun ‘cool down’ and reload is a real immersion killer
 
I bought Payday 2 in the last minutes of this sale, I've heard about it previously ofc but it never really grabbed me. VR suddenly made it a lot more interesting. I dived in last night and didn't have a clue what I was doing. It was a level where there seemed to be a guy tied up dressed as Santa, and we had to do something with a Christmas tree :confused:

I'm a Rift user, I also didn't configure or read what the controls were. I've since read today that Oculus Touch Controllers (which I was using) may not be fully supported yet? But either way - it was the most fun I've had in VR in ages! It was crazy hectic, made so much funnier because I didn't know what I was doing. Bullets flying everywhere, me hiding behind a desk. My gun seemed to run out of bullets really quickly, I didn't know how to get new clips after I'd run out lol. Found I have a machine gun, same issue with that, didn't know if I should have bought more ammo before the game, or could pick it up in game? Ended up running out, threw 3 grenades, restarted a drill, had to run back down and seemingly punch Santa in the face a few times? Couldn't stop laughing, team mates probably raging. Had no clue what I was doing, died, on my back side layed on the floor, seemed to suddenly have some bullets again, shot some more cops, think I died died.

10/10 would headless chicken again (maybe find out if I actually have Touch Controller support, or at least what the controls are). gg top keks.
Haha this was pretty much my experience!
 
There's no manual reload, in the VR way. You can eject the clip on a button, rather than the auto reload, if that's what your referring to?. I know it's a 'thing' but given the fast paced action most of the time, it would be a total pita having to constantly do it.

Loving the free movement though, the ability to strafe is where it's at being an oldschool quake guy.
 
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