My biggest gripe is that none of the levels I've played have captured the grand scale and epic feel of the original Payday 1 heists - playing through Panic Room (buzzsaws through the room, helicopter lifting the room away) and First World Bank (breaking into increasing levels of safe security), I felt like part of a coordinated team playing out cool heists that wouldn't be out of place in a Hollywood film.
In Payday 2, breaking into safe deposit boxes in a bank the size of a fast food outlet, or damaging 4 shops on a street is not epic.
It's mundane.
Am I alone in feeling this way?
i know what you mean, but i'll wait till we see the 7-day heists anyway before making a judgement
@above - Its 2 cable ties before the upgrade, 10 after. Its a tier 1 upgrade so very worthwhile getting even if you've focused elsewhere. Jewellery store had around 17 or 18 civs in it so you'd need at least 2 people with the upgrade to cable tie them all to be on the safe side.
Can you move them around afterwards?
Because if the game has as many oversights as it does, it wouldn't be surprising if when you picked up a body it became permanently bound to your inventory in your bag slot until you found somewhere to dump it.
How many cable ties does each player get before and after the upgrade?
Watched a play through last night and I was surprised that you can't move people in to one/two/three rooms so they are easier to guard instead of doing mad dashes out on to the street to make sure everyone is still down
I thought they took out the english voice actor?