PC equivalent to PS4 specs?

It is not 8Gb of RAM!.

It is unified memory much like that used in laptops with integrated GPU's.

What this essentially means is that the GPU and CPU will have to share the same memory, most modern high end GPU's are 2GB+ VRAM so you can expect the PS4 to use a similar figure for its GPU.

The remaining 6GB will be for system memory.

GDDR5 depending on its speed will offer around 150Gb/s bandwidth.

Quad Channel DDR3 @ 2133Mhz is around 50Gb/s as used by the Socket 2011 i7.

So not only will be the PS4 have significantly more bandwidth to play with it will also be highly optimised. These optimisations should translate to PC fairly well though as its based on x86 and DX11 hardware. Obviously the PC hardware is forever evolving so while current top end hardware may fair pretty well,
 
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It is not 8Gb of RAM!.

It is unified memory much like that used in laptops with integrated GPU's.

What this essentially means is that the GPU and CPU will have to share the same memory, most modern high end GPU's are 2GB+ VRAM so you can expect the PS4 to use a similar figure for its GPU.

The remaining 6GB will be for system memory.

GDDR5 depending on its speed will offer around 150Gb/s bandwidth.

Quad Channel DDR3 @ 2133Mhz is around 50Gb/s as used by the Socket 2011 i7.

So not only will be the PS4 have significantly more bandwidth to play with it will also be highly optimised. These optimisations should translate to PC fairly well though as its based on x86 and DX11 hardware. Obviously the PC hardware is forever evolving so while current top end hardware may fair pretty well,

I stand corrected then, i thought since it was GDDR5 it was GPU ram
 
so basicly s ps4 has 8gb of ddr5 ram which is shared with the gpu. so its system ram is faster than current ddr3 ram in a pc? so question is when will ddr5 ram stick be available and will ddr4 be skipped?
 
so basicly s ps4 has 8gb of ddr5 ram which is shared with the gpu. so its system ram is faster than current ddr3 ram in a pc? so question is when will ddr5 ram stick be available and will ddr4 be skipped?

It's higher bandwidth but also higher latency. Not ideal for desktop CPUs, fine for GPUs, and will need to be optimised for on consoles. The fact that the memory architecture is unified and leaning towards the GPU needs is a great idea. Can't wait to see what the boffins will come up with. The potential is huge.

I am shocked. Sony finally came up with a cost effective, sensible, yet opened, powerful and well-balanced architecture. Woot?!?
 
It is not 8Gb of RAM!.

It is unified memory much like that used in laptops with integrated GPU's.

What this essentially means is that the GPU and CPU will have to share the same memory, most modern high end GPU's are 2GB+ VRAM so you can expect the PS4 to use a similar figure for its GPU.

The remaining 6GB will be for system memory.

GDDR5 depending on its speed will offer around 150Gb/s bandwidth.

Quad Channel DDR3 @ 2133Mhz is around 50Gb/s as used by the Socket 2011 i7.

So not only will be the PS4 have significantly more bandwidth to play with it will also be highly optimised. These optimisations should translate to PC fairly well though as its based on x86 and DX11 hardware. Obviously the PC hardware is forever evolving so while current top end hardware may fair pretty well,

Was waiting for someone to post this :D

A low end i5 w/ 4GB RAM and a 7850 would probably be comparable tho its hard to directly compare (i.e. consoles can be extremely fast at specific features and extremely slow at other things).
 
Wasn't it mentioned that the APU is based off Jaguar cores (not Piledriver, but Bobcat's successor)? How will that compare with current CPUs? Although seeing as there's 8 cores, I'm assuming this will also promote multi-threaded performance.
 
Not only promote but a way of future-proofing as programmers will eventually decide to start using more cores / realise benefits
 
But it will still be a PC and not a custom, uniform design, with hundreds of developers working to make games run on JUST that spec

And?

A comparable PC will still run it better with more headroom.

Console developers have had years and years and years working within the constraints of current consoles and not once, ever, did consoles beat out comparable PCs capability graphically - even when new.
 
Yes but with a comparable PC you still have to go through the gaming API (directX) and then windows to access the actual hardware, with the consoles the developers will be able to access things much more efficiently.
 
And?

A comparable PC will still run it better with more headroom.

Console developers have had years and years and years working within the constraints of current consoles and not once, ever, did consoles beat out comparable PCs capability graphically - even when new.

Because there has barely been a comparable console in recent times? Xbox 360 and PS3 are actually squeezing far more out of their x1800 and GT7800 equivalents than PCs ever could. Have you used either of those GPUs recently? Not to mention both had very different CPU architectures and the amount you need to spend on PC to get those gains
 
And?

A comparable PC will still run it better with more headroom.

Console developers have had years and years and years working within the constraints of current consoles and not once, ever, did consoles beat out comparable PCs capability graphically - even when new.

Lol what?

Good luck playing anything even remotely close to a modern PS3 game on a PC with similar specs
 
Your average windows gaming PC is never going to be as optimized or efficient with hardware as a console. Perhaps things will get better with Valve starting to push Linux, we'll see. But the PC is a hell of allot more versatile, both in terms of software you can run, and hardware that you can change or upgrade.

But tbh there's only one thing that stops me switching to consoles for gaming, and that's mouse and keyboard support. Put me in front of a console running BF4 with a mouse and keyboard, and most likely I'd sell my gaming monster desktop and switch to a tablet.
 
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