Pc graphics. No where near as good as consoles !

I don't know why he's bothering to argue.
8GB of ram is not an unusable amount at 720p when you factor in that ram is for everything and not just vram and resolution alone isn't the biggest factor in how much ram gets used.

It might seem like a massive amount compared to previous consoles but it's a new architecture more like a pc to make it easier for developers to make games and developers will quickly put all that ram to good use even if it only means less loading screens
 
" Frame buffer sizes are directly propotional to screen resolution and AA mode."

You did say that. Saying "nope" doesn't change it.

They are though.

Anyway I am not posting anything further on this because it is tedious already....

Did not say it was the only factor but clearly significantly more is used at 1080p than at 720p
 
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You said directly proportional. Directly proportional means that going from 720P to 1080P would be a doubling of VRAM.

Maybe you don't know what directly proportional means?
 
I did not mean that. No it does not mean that double resolution = double ram usage. Maybe I did not describe it very well sorry.

My point was that resolution and AA does make a significant difference to ram usage...

Maybe I should have said "directly connected" or something similar instead.
 
No I was saying that 8GB is a hell of a lot of ram especially if the PS4 is only going to be running at 720p as opposed to 1080p... It is a lot of ram either way and I am sure developers will use it...
 
Well that's where the issue came from, you said directly proportional, then argued against examples of directly proportional.

I agree that resolution and AA makes a significant difference, but the resolution alone doesn't.

Additionally, with an increase in resolution, you can decrease the amount of AA used, too, which means that the increase in RAM usage isn't that big.
 
Again you are making up sentences and saying that I said them. I did not say that.
So this doesn't suggest you think that 8gb ram is solely vram?
Hmmm but my point is that at 720p I dont see how you could possibly use 8Gb of ram..... If you look at something like BF3 that uses 2.6gb of VRAM on ultra settings @ 5760x1080.

how much total ram does bf3 use? vram + system ram? a lot more than 2.6gb
 
All I meant was that 8Gb ram is a pretty large amount and especially if the console is only going to be running games at 720p. Which someone said although I do not know if this is true or not.
 
So this doesn't suggest you think that 8gb ram is solely vram?


how much total ram does bf3 use? vram + system ram? a lot more than 2.6gb

Eugh you are treating me like an idiot, of course I know it is not just vram. It was just an example, relating to the fact we were discussing that 1080p uses more ram than 720p. This is getting silly now.
 
no one said 1080 doesn't use more

that doesn't mean you cant use all of that ram at a lower res if you want to use insane textures and geometry or just have more of the game preloaded to ram
 
The 8GB of RAM on a console will allow for far more lazy programming imo, rather than the consoles being truly pushed to the brink of graphical prowess. Most new games, BF3 included, use a streaming mesh texture tool which changes dynamically based on the amount of VRAM and system RAM available to it. Its what allows BF3 to work on the xbox 360 at playable framerates for a start, just things are missing compared to what its like on ultra (more silo's and other forms of decals/props etc).
 
Nope but all I said was that 8gb is a lot of ram especially if the console is only going to run at 720p with maybe just post processing AA etc. as someone said although I do not know if this is correct. Apologies for any confusion there lol. I suppose at the moment console devs are strictly working to tiny amounts of ram so it will just allow them to be lazier and remove the tiny limits they have on current consoles. as James J just said. I read that Bf3 can use up to 3.5GB Vram if it is available but it can run ok on 2.5GB Vram at the same settings.
 
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Console buyers remind me a bit of people that buy all in one budget hi-fi systems. It does everything they want (lots of bass and treble) but they're not aware or appreciative how much it lacks the quality of more expensive and upgradeable audiophile separates and speakers.
 
Console buyers remind me a bit of people that buy all in one budget hi-fi systems. It does everything they want (lots of bass and treble) but they're not aware or appreciative how much it lacks the quality of more expensive and upgradeable audiophile separates and speakers.

Simpletons if you will. :D
 
Console buyers remind me a bit of people that buy all in one budget hi-fi systems. It does everything they want (lots of bass and treble) but they're not aware or appreciative how much it lacks the quality of more expensive and upgradeable audiophile separates and speakers.

This is a bit of a ridiculous example. I've got a what, £3000+ PC set up and I am very interested in consoles.

I understand and can appreciate what consoles provide that PCs don't, which for me is console exclusives.
 
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