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OK so let me just clarify where we are right now.
We are arguing that gameworks hurts AMD performance significantly more than Nvidia (even though testing has shown otherwise, and no evidence has been given beyond a AMD mouthpiece) on the basis of a single game released over 3 years ago, which had such high levels of tessellation that performance for both camps was affected, which didnt use any Nvidia binary libraries, and didn't carry over to the sequel.
Yes?
You have to remember that Crysis 2 was the first major title to use tessellation, so could well have been lazy development or working with something new and not getting to grips with it fully.
Crysis 2 wasn't one of the first major games to use tessellation though, far from it.
Crytek, if I recall blamed the engine (Lol).
Crysis 2 imo was the start of EA engines that all look too blurry and covered in vaseline, but that's a separate issue.
I don't buy it that it's more costly to do occasioning testing and remove the water than it is to render the water with this amount of tessellation whenever an ounce of water is on screen:
but anyway, water was only one part of it and that doesnt explain the ludicrous amounts of tess on the barriers lol
you don't agree that it's extremely convenient? what's your explanation then?
OK so let me just clarify where we are right now.
We are arguing that gameworks hurts AMD performance significantly more than Nvidia (even though testing has shown otherwise, and no evidence has been given beyond a AMD mouthpiece) on the basis of a single game released over 3 years ago, which had such high levels of tessellation that performance for both camps was affected, which didnt use any Nvidia binary libraries, and didn't carry over to the sequel.
Yes?
So can someone show me what nVidia are supposedly doing?
You have been shown countless times, your not going to change your opinion but that's cool, it's just the way things are, some agree, some disagree.![]()
It isn't quantum physics that needs conclusive proof, I'm pretty sure everyone has opinions that don't need conclusive proof in a whole range of life matters in general.
There's plenty of threads/articles of Nvidia tactics in GW's and in previous titles, walls of silence from developers involved etc from various sources, we've seen them all before.
So your argument is that you don't need actual proof, the fact that AMD people say so should be enough?
It isn't quantum physics that needs conclusive proof, I'm pretty sure everyone has opinions that don't need conclusive proof in a whole range of life matters in general.
There's plenty of threads/articles of Nvidia tactics in GW's and in previous titles, walls of silence from developers involved etc from various sources, we've seen them all before.