PhysX Accelerators: Which games?

id get one not just yet wait till all the games are released supporting it and i think it wil be a fantastic advance in games... money wise it will go down eventually anyway... and as for sli i have had that and it wasnt all it cracked up to be so i just went for a single card it runs all games full wack no probs... i recon when this properly takes off it will be worth a try

just can ya watercool it :)
 
Having an entire new board to do physics calculations seems a bit ott to me, isn’t this some thing in the long run would be better off being integrated in graphics card.
 
gord said:
Depends on what game, and what settings you have that game on. They cant alienate the majority of gamers who wont have this hardware so will include options to reduce the physics in a game. Thus not having one does not speed up a game at all. Although, run the game with the extra physics options on and no physics card you may be in for a shock, the CPU will have to deal with way too many calculations and your FPS will drop like a stone.

So if you want fancy nancy physics all over the place wait till some of those listed games come out and try it with/without the extra options if you can, see how it affects you, then maybe buy one of these cards.

ok then, so what would happen if you had one of these card and had all the fancy physics on but i didnt as i dont have a card. Then (taking it to a simple level) if you shot a barrel at my face, i wouldnt be able to see it as i dont have physics on so would i just die?

slightly unfair.
about the other comments look at this thread towards the bottom and look at my posts about Novode demo and specifically the '100 walls' picture. it shows 1000 (simple) rigid bodies running at around 2 frames per second, when the physics card can do 32,000 rigid bodies, without using the cpu of course. heres the thread

http://forums.overclockers.co.uk/showthread.php?t=17560065&page=3&pp=30
 
Well im hoping it will take off, this can add a whole new experience to gaming, but yeah it is a bit pricey but hopefully once it matures we will see a reduction in price.
 
geeza said:
ok then, so what would happen if you had one of these card and had all the fancy physics on but i didnt as i dont have a card. Then (taking it to a simple level) if you shot a barrel at my face, i wouldnt be able to see it as i dont have physics on so would i just die?

I presme you'd see it, but it would appear much simpler to you. It's the same with UT2004 for example, there is a setting for physics level of detail.
 
i'd def. be interested in getting one of these if the price comes down a bit in the future (which i'm sure it will) and whatever my fav games at that time is support it. If oblivion made use of it, i'd buy one right now.

i thought the clip of ghost recon on the ageia site was pretty impressive (http://physx.ageia.com/footage.html) - this can only be done (according to what I've read) by having the physx card, SLI'ing another card won't enable these features. if someone knows different then feel free to correct me.
 
The Cell Factor vid is the most impressive.

Id buy one if the price came closer to £100, plus there were a couple of MUST HAVE games that came out useing the PPU.
So heres hopeing.
 
cant wait till they get a good rts out with physics, I am an fps fan too but I would more buy one if there was a good rts, there hasnt been a leap in those for a long time
 
I'm guessing the majority of people who post moaning about the price (and what else they could buy with that cash) weren't around when the first 3D accelerator cards came onto the market? Only a few games made use of those when they launched.. but it's the people who buy the new tech which help move things on.

There will be cheaper, more powerful versions of this card by the end of the year.. infact I'd be surprised if both ATI and Nvidia didn't already have their built in versions already in the pipeline.

Just please stop expecting new technology to be 'low priced' when launched lol :)
 
NickK said:
There are two questions I have about this card:
1. Is the API open to non-gaming physics/mathmatics computations (BOINC projects anyone ;) )
Very good point! It'd be great to be able to use one of these for DC, especailly stuff like F@H. Likewise, I'm sure 3d modellers would find them helpful when it comes to cg rendering.
 
It would be great if the physics processor can be used under Windows, like for encoding, calculations etc...basically a maths processor back in the 286 day with add-on maths processor. I hope this takes off as it'll mean buying once and should last a while, rather than spending extra on a videocard with physics processor option. But the price needs to drop considerably, and games support for all newly released titles is a must.
 
This sucks! I want my PC to get smaller! Not bigger! Theres no way I could get another card in my microatx system. Why cant they just put another chip on existing graphics cards to handle the physics?
 
i doubt nVidia or ATI would let them, with both companys developing their own physics calculations which are done by the GPU itself
 
Duke said:
I'm guessing the majority of people who post moaning about the price (and what else they could buy with that cash) weren't around when the first 3D accelerator cards came onto the market? Only a few games made use of those when they launched.. but it's the people who buy the new tech which help move things on.

There will be cheaper, more powerful versions of this card by the end of the year.. infact I'd be surprised if both ATI and Nvidia didn't already have their built in versions already in the pipeline.

Just please stop expecting new technology to be 'low priced' when launched lol :)

You have to remember though, 3d cards really took off with the Voodoo 1.
The Voodoo 1 came out with GLQuake, Quake being the big game of the time and with the accelerated GLquake it kick started the graphics card industry we see today.

The PPU needs a similar launch, some sort of killer game that launches near the time the card is out to really make it successful.
Cellfactor or UT 2007 are the most likely candidates.
 
Depending on the price I'll be buying one when I upgrade in a year and a half or so. I mean at this stage we have pretty amazing graphics and all that other stuff, but things are lacking in "natural" looking and feeling physics, This is the next big step in computer gaming I think.
 
nero120 said:
This sucks! I want my PC to get smaller! Not bigger! Theres no way I could get another card in my microatx system. Why cant they just put another chip on existing graphics cards to handle the physics?

Several reasons - both ATI and nVidia are looking to be compitition to the Ageia chip rather than just use it (SLI Physics by nVidia and ATI are making even bigger claims that theirs is better).

Additionally including a PPU chip on gfx I dont believe is feasable - simply down to two simply things power consumption (we already moved to PCI-E to provide more over AGP) and slot bandwidth (again the move from AGP to PCI-E was because graphics accelerators need more).

The likely path I see is a dedicated slot/socket on the mobo for expansion or included as part of the mobo.
 
Reppyboyo said:
The PPU needs a similar launch, some sort of killer game that launches near the time the card is out to really make it successful.
Cellfactor or UT 2007 are the most likely candidates.
The games need to have Ageia's code implemented in them, afaik only UT2007 is confirmed so far to have this, so in answer to the op, UT2007.
 
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