Pistol Whip

Fun challenge this week. Dual 6 shooters but unlimited ammo.

Also managed to complete the last level of the original campaign on hard. Now just need to do it on the second campaign.
 
Fun challenge this week. Dual 6 shooters but unlimited ammo.

Also managed to complete the last level of the original campaign on hard. Now just need to do it on the second campaign.

nice going

if it hasn't changed, i did one a couple of days ago with dual pistols, jeez thats hard !
i didn't think i saw any scores on the board at all (in the world)
 
Amazing. As you say, makes it look so simple. I wonder is She using Aim assist? Not that it matters too much, impressive either way.

It's also the way you are supposed to play the game, don't stop moving!!

Looks like the campaign, so it'll have aim assist on default. Think they have more horizontal room than me, I'm generally planted in one place and relying on squats to dodge :D. Wish I'd seen the score, think it was on hard mode though.
 
Looks like the campaign, so it'll have aim assist on default. Think they have more horizontal room than me, I'm generally planted in one place and relying on squats to dodge :D. Wish I'd seen the score, think it was on hard mode though.

I too am a squat dodger!! :p I have the space to move side to side, but, nope, I squat to dodge.

When that girl plays Pistol Whip, she looks like she is dancing. When I play pistol whip, I look like I am doing some weird exercise program. :cry:
 
I too am a squat dodger!! :p I have the space to move side to side, but, nope, I squat to dodge.

When that girl plays Pistol Whip, she looks like she is dancing. When I play pistol whip, I look like I am doing some weird exercise program. :cry:

I try and keep moving to the beat, and I suspect if I was modelled onto an anime girl, it wouldn't look quite so ridiculous!
 
I played this for the first time today, having got it from the humble bundle.

Until I read this thread, I had no idea there was even an expectation to shoot to the beat! I didn't notice any kind of indicator of when you should be shooting. Will have to look more carefully next time!
 
I played this for the first time today, having got it from the humble bundle.

Until I read this thread, I had no idea there was even an expectation to shoot to the beat! I didn't notice any kind of indicator of when you should be shooting. Will have to look more carefully next time!

There's obviously the beat of the song. Then there's also a vibration in the controller that you can adjust, and finally the figures go fuzzy on the beat I believe.

Accuracy is half the score, beat the other half.
 
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