Mild curiosity, was anyone playing this back when it was an Arma 3 mod and took sometimes 40 minutes just to get 30 people into a server?
I remember some cracking games on Wake Island.
that deserves to get you headshotted to be honestdoing a jumping 360 spin sprint between two boulders

the massive impact RNG has in the game is probably one of the biggest turn-offs.
brilliant!Wow, these guys must be amazing hitting their first k9 shot... on a moving target.... from 300m away, either that or you've got your sound turned off and they've been shooting at you all game!
PUBG is like a box of chocolates...Dude.
This game is clearly not for you then. RNG is half the freaking point! Its what makes the game great. Its what makes each match different and why we come back for more.
PUBG is like a box of chocolates...
Some **** bug that closes the game to desktop tonight, think it did it to everyone. Made me run into the blue in 2nd to last circle
Had some fun against a BRDM squad though![]()

and i thought audio was all about the end users set upCrate only shotgun(!) to be implemented in the next patch along with some claimed sound bug fixes with regards to footsteps.
the new shotty looks goooood.indeed, most notably.....New patch notes here, looks interesting:
well not before ******* time. can they not just let us use the same servers the big streamers use, their loot always appears instantlyDeployed tentative change on the test server mitigating an issue which causes loot to appear late, mainly after landing from your parachute

dropped in a compound just east of paradise on sanhok, killed one dude and got fired on by another taking a slight hit. hopped into a building, sat in the corner and stimmed myself back up. saw a nade fly in the window and sail past me to land at the far end of the building (one of those long things on stilts) with a wall, albeit wood, between me and it. only just got back to near full health and boom, down to a sliver of health. whole ******* building shook like a nuke had hit. no way that should have been the case, initially convinced the nade had bounced off a wall and rolled back closer to me but the replay showed it in the far corner when it went off. health was so low the barsteward only had to stamp his foot to kill meFixed an issue where grenade damage in rare situations could be received through objects.

