PlayStation VR / VR2

Yeah I walked in to GAME, started talking to the VR demo guy, put my shopping bags down to have a go then he said "so that's £5 for the demo" at which point I quickly picked up the bags again :D
 
It's the only thing that gets played round mine. Best social gaming option around! Anyone tried the bomb diffusing game? Good reviews.
 
It's the only thing that gets played round mine. Best social gaming option around! Anyone tried the bomb diffusing game? Good reviews.

Is that the keep talking and nobody explodes game? I havent tried it but just watched a video, could be ok.

Still loving my PSVR :) couldn't get rid of it with things like Res Evil coming.
 
Great news !

Driveclub VR
Playstation VR Worlds
Playroom VR
Until Dawn : Rush of Blood

All have (or will be) optimised for the forthcoming PS4 Pro - any ideas what the specific enhancements are for each game ?
 
Great news !

Driveclub VR
Playstation VR Worlds
Playroom VR
Until Dawn : Rush of Blood

All have (or will be) optimised for the forthcoming PS4 Pro - any ideas what the specific enhancements are for each game ?

Also Battlezone, for that they said:

adds increased supersampling resolution, improved dynamic lighting in the Cobra cockpit, and increased reflective lighting resolution.
 
Probably either more Anti-aliasing or multi-resolution shading:

On top of this, we now understand that the Pro GPU includes custom hardware for accelerating virtual reality. While we're still chasing down the precise detail here, logical steps forward would be akin to what we've seen in Nvidia's hardware - stereo geometry processing, and multi-resolution shading. The latter in particular is a big deal: it would allow Pro developers to concentrate GPU resources on elements of the scene that are actually visible, as opposed to fully processing the periphery of the viewport, with resolution literally wasted in the final lens warp.

http://www.eurogamer.net/articles/digitalfoundry-2016-4k-gaming-on-ps4-pro-tech-analysis
 
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