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Possible Radeon 390X / 390 and 380X Spec / Benchmark (do not hotlink images!!!!!!)

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Soldato
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AMD Radeon 3XX Series.

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AMD Dives Deep On High Bandwidth Memory - What Will HBM Bring AMD?

http://www.anandtech.com/show/9266/amd-hbm-deep-dive

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Earlier this month at AMD’s 2015 Financial Analyst day, the company announced that they would be releasing their first HBM-equipped GPU – the world’s first HBM-equipped GPU, in fact – to the retail market this quarter. Since then there have been a number of questions of just what AMD intends to do with HBM and just what it means for their products (is it as big of a deal as it seems?), and while AMD is not yet ready to reveal the details of their forthcoming HBM-equipped GPU, the company is looking to hit the ground running on HBM in order to explain what the technology is and what it can do for their products ahead of the GPU launch later that quarter.























 
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Soldato
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Surely this is wrong, the 390/390X wouldn't be 4GB would they?
They'll be marketed as 4K cards but AMD's AMDMatt has already shown that at 3820x2160 there are some games that need more than 4GB.

Also seems a bit unusual for either side to release new cards with the same amount of VRAM as the generation before (except for re-brands). Well since the GTX 480 & GTX 580 anyway.
 
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Surely this is wrong, the 390/390X wouldn't be 4GB would they?
They'll be marketed as 4K cards but AMD's AMDMatt has already shown that at 3820x2160 there are some games that need more than 4GB.

Also seems a bit unusual for either side to release new cards with the same amount of VRAM as the generation before (except for re-brands). Well since the GTX 480 & GTX 580 anyway.

It depends, if they are HBM then 8GB probably would be read as 4GB.

given that they are dual stacks and all...
 
Soldato
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Surely this is wrong, the 390/390X wouldn't be 4GB would they?
They'll be marketed as 4K cards but AMD's AMDMatt has already shown that at 3820x2160 there are some games that need more than 4GB.

Also seems a bit unusual for either side to release new cards with the same amount of VRAM as the generation before (except for re-brands). Well since the GTX 480 & GTX 580 anyway.

4GB could make sense if it's HBM, something to do with the stack size of the HBM first revision. We could be looking at a HBM + 4096SP monster !!
 
Soldato
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Surely this is wrong, the 390/390X wouldn't be 4GB would they?
They'll be marketed as 4K cards but AMD's AMDMatt has already shown that at 3820x2160 there are some games that need more than 4GB.

Also seems a bit unusual for either side to release new cards with the same amount of VRAM as the generation before (except for re-brands). Well since the GTX 480 & GTX 580 anyway.

Maybe this new memory technology is the real deal?
 
Soldato
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Surely this is wrong, the 390/390X wouldn't be 4GB would they?
They'll be marketed as 4K cards but AMD's AMDMatt has already shown that at 3820x2160 there are some games that need more than 4GB.

Also seems a bit unusual for either side to release new cards with the same amount of VRAM as the generation before (except for re-brands). Well since the GTX 480 & GTX 580 anyway.

I play ESO @ 1080 ultra and that uses 3700mb maximum iv seen of any game I play. so I guess they will just release 4gb and 8gb versions. the 4gb card being for 1080, 8gb for 4k. and two of them for just a over kill :D
 
Soldato
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It depends, if they are HBM then 8GB probably would be read as 4GB.

given that they are dual stacks and all...

So will games read it as that too?
Does this mean Mantle will have to have a new version (1.2?) to allow for this new memory? Which may then not be back ported into existing games (wasn't there something like that with the 285?) or included into new ones if it's too much effort for such a small number of users (not just Mantle users, but also 390/390X owning Mantle users).
 
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Seeing that each 1GB stack of HBM offers 1024bit/1Ghz/128GB/s sisoft could easily read it as 4096bit, because it is.

Likewise, people keep ignoring despite recent proof(Tonga, Maxwell), memory efficiency isn't a static thing, memory usage isn't only increasing. Tonga/Maxwell have more efficient bandwidth because it is compressing textures, and very well, this means less data is transferred over the memory bus. Call it what used to be 1GB of textures is now compressed and only uses 700MB of space, so needs 30% less bandwidth to transfer that in the same amount of time. Memory efficiency means for the same resolution that Maxwell/Tonga would use less memory than Hawaii/Kepler.

This will change the goal posts on higher resolution requirements for memory, but then most people don't use 4k.

ultimately if it did use HBM you're limited by the numbers of stacks you can use, each extra stack decreases yields significantly. You stick a fully known working chip and 4 fully working stacks of memory on another basically very thin silicon chip and connect them together, if one connection fails(of thousands) then you have multiple dead chips. Yields are effectively exponential scale where every new chip decreases yields at an exponential rate, so putting 8 x 1GB chips is going to get incredibly expensive very very quickly.

We likely won't see 8 stacks in the future but 4 stacks with higher memory capacity per stack.


It depends, if they are HBM then 8GB probably would be read as 4GB.

given that they are dual stacks and all...

HBM are dual stacks... what, they aren't.

HBM is a stack of four memory chips, each 256gbit capacity, or 256MB or 1GB per stack, there is a move to double density but it wasn't likely to be the first round of products and it would increase cost obviously.

LIkewise each stack offers 128GB/s bandwidth though that is listed with 1Ghz memory clock speeds. There would/will be future increases in clock speed also.

The difficulty in knowing precisely what we'll see from HBM is time to market.

If there was a time scale release 2 years ago that say first iteration HBM is 1gb stacks 128GB/s using 1GHz clock speeds, the second step is up clock speeds, then up density, then second gen will be 2GB stacks with 256GB/s bandwidth per stack.... we don't know how the memory availability dates stack up against products. The first GPU to use them may come after the higher density stacks are available or they might use the first iteration of HBM. It's most likely to start off conservatively because in general memory speeds/capacity/speed don't move on till volume production is well under way and volume production needs a volume product to go with it.
 
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Soldato
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That 4096 could be real, it might be read as 4 stacks of 1GB with 1024bit bus width each.

Or 8 stacks 512bit.

I think we have a committed faker on our hands though.

edit: hivemind
 
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