Official Website - Project Motor Racing
Replicating the challenge and sensory overload of professional-level race cars with all the uncompromising passion of big-time motorsport, Project Motor Racing blends 20 years’ worth of racing simulator know-how into one unforgettable racing experience.
- Anticipated release: 25th November 2025
- Steam page: https://store.steampowered.com/app/299970/Project_Motor_Racing/
- Publisher: Giants Software
- Developer: Straight 4 Studios
The game
- Speculated car and track list: https://hub.straight4.com/index.php?threads/confirmed-content-cars-tracks-list.11/
- The oily bits: https://projectmotorracing.com/newsArticle.php?articleCode=YzU4MTRhMjdl
Brought to you by many of the team responsible for GTR/NFS Shift/Project Cars and headed up by Ian Bell, now under the moniker of Straight 4 Studios, comes yet another racing simulator that that the community of sim racers has been crying/not crying out for*

Will it be any good, who knows? But a few lucky influencers attended a recent unveiling to bring you their honest/dishonest* first impressions.
Did I enjoy Project CARS1 & 2 - yes. Am I looking forward to this, yes provided it has good VR support. Other points of interest, full release day one although caveated by mention already of season passes and DLC
Unknowns, what the AI will be like for those who enjoy single player. It wasn't great in Project CARS, a large part of which I suspect was down the the simplified physics model they used, and from the one interview I've seen touch on this with the new lead physics programmer (in the Overtake video) I'm remaining septical for now.*delete as per preference
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