PS3 being redesigned?

Personally i quite like how the PS3 looks - it goes well with my insane z-5500s and huge black monolith PC case.

I think this is the market it's aimed at, I don't doubt next to those it looks the dogs.. but next to a midrange Denon 3808 and Antec Fusion HTPC it just doesn't go..
 
Why can't the PS3 play PS2 games with a software patch like 360 rather than hardware ?
Would make sense.

Probably because the Cell isn't best suited to fully emulate the PS2. With the 60gb PS3 it was only emulating the Emotion Engine, with the old Graphics Synthesisor in silicon on the motherboard.

Quick cut and paste from the same answer from me, on a different thread a week ago:

It's powerful when doing the right things, but the cell isn't the best cpu for everything.

The Cell has one full PowerPC core, and 8 SPE's (although 1 disabled in the PS3, and another reserved for the OS). The SPE's are small digital processing cores - really geared towards doing lots of fast number crunching. They have limited memory and all sit on a ring bus which can slow down their access to the 'outside world'. For emulation, they're not really much use for the varied tasks that would be required when software emulating the full PS2. As it stands, we don't know how much of the main PowerPC core and the SPE's are used for emulating the Emotion Engine alone. Let's not forget that Sony did originally brag that the Cell would be doing the PS3 graphics too - but they then later had to go to nVidia for a seperate graphics chip.

(By comparison the 360's CPU has three full PowerPC cores, each core supporting 2 hardware threads suitable for any task so that's how it can emulate the XBOX pretty well.)
 
You are saying? Do try to keep up :)

I was keeping up - thanks. Fail to see the relevance of graphics cards in this discusion though. Each time a new card comes out it could be classed as new technology and the same goes to new CPU's etc. Once they have been out a while though then the die is surely to get smaller, starting at 90nm and shrinking to 65nm and beyond. The new die's, wether CPU or GPU, are bigger so produce more heat so require more cooling.

I will agree completely with Streeteh and say "Like any technology, it gets smaller, cooler, quieter and cheaper to manufacture as time goes by" i.e. Once NEW technology is released it will get smaller etc as time goes by - thought his statement was really clear and obvious tbh, but then you do seem to pick faults with posts just for the point of it.
 
I must be alone in wishing that all manufacturers would make their consoles look like a nice bit of AV kit.. so they don't stand out when put together with the rest of my kit and god forbid are stackabel.
Good idea but the problem with that is that there is no way to make it so that it looks good with all AV kit, size and colour wise.
 
but then you do seem to pick faults with posts just for the point of it.

Unlike you just did there then I suppose? :rolleyes:

I never picked any fault with it, maybe you should calm down a little and stop seeing red whenever I post, can't be good for your health, its the internet. And any technology does not automatically get smaller and cooler, so really no idea why that upsets you soooo much that you have to derail another thread...
 
Unlike you just did there then I suppose? :rolleyes:

I never picked any fault with it, maybe you should calm down a little and stop seeing red whenever I post, can't be good for your health, its the internet. And any technology does not automatically get smaller and cooler, so really no idea why that upsets you soooo much that you have to derail another thread...

lol.... whatever!
 
I must be alone in wishing that all manufacturers would make their consoles look like a nice bit of AV kit.. so they don't stand out when put together with the rest of my kit and god forbid are stackabel..

The PS3 looks like cheap and nasty samsung stuff, all shiny black and cheap ass chrome, the 360 looks like a fisher price toy, neither sit well with my Denon AV gear and HTPC..

I think the 360 and PS3 have been designed not to be stackable on purpose to make sure they have sufficient cooling.
 
I think the 360 and PS3 have been designed not to be stackable on purpose to make sure they have sufficient cooling.
Could be but thean again the cooling works from side to side with no fans on the bottom or top so it wouldn't matter much.
 
Yeah, I agree with the above, they do seem to have designed it to stand out and be non-stackable on purpose..

It's the same thing with the SKY boxes, PVR's et al, gone are the days when things where the same width and largely stackable..

I've just bought a new tall slim rack, with 7 shelves, I am just putting all my misaligned kit on a shelf of it's own, with the projector on top.. because nothing has to sit next to each other it doesn't look too bad.. but still not exactly harmonious..
 
Probably because the Cell isn't best suited to fully emulate the PS2. With the 60gb PS3 it was only emulating the Emotion Engine, with the old Graphics Synthesisor in silicon on the motherboard.
I heard a podcast from some of the guys at Criterion and they said that the PS2's emotion engine appears to perform better than the Cell for some tasks. They were making a point about which is better out of the 360 and PS3, and the conclusion they came to is that it depends on which way you spin it.
 
i asked this on avforums:


Do you really think that they can get rid of that massive heatsink and fan assembly just by shrinking the cell to 45nm?

there's a reason why thats only an artists impression.
 
Didn't some of the early Japanese PS3's have an Emotion Engine in them which made no emulation needed. Why they didn't do the same with European PS3's is beyond me has it would be less hassle than constantly having to updating how well the PS3 can emulate the PS2.
 
Didn't some of the early Japanese PS3's have an Emotion Engine in them which made no emulation needed. Why they didn't do the same with European PS3's is beyond me has it would be less hassle than constantly having to updating how well the PS3 can emulate the PS2.

Cost.
 
Didn't some of the early Japanese PS3's have an Emotion Engine in them which made no emulation needed. Why they didn't do the same with European PS3's is beyond me has it would be less hassle than constantly having to updating how well the PS3 can emulate the PS2.

Both the launch US and Jap PS3's had a single chip with the combined Emotion Engine and Graphics Synthesisor.

The launch EU model had just the GS, as did later US + Jap models.

Now, with the 40gb PS3 the GS was removed, leaving no backwards compatiblity.

And as nokkenwud has said, it's all for purely cost reasons.
 
i asked this on avforums:


Do you really think that they can get rid of that massive heatsink and fan assembly just by shrinking the cell to 45nm?

there's a reason why thats only an artists impression.

YOu get considerably less heat from 45nm than you do from 65nm and especially 90nm, so I would say yes. or at least design another heatsink and fan to do the job which is slimmer.
 
concidering the gpu has already been scaled down in the new ps3's and the design is exactly the same, id say not on your nelly. its going to be smaller, but not that small lol
 
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Wasn't the power use lowered from 200W to 125W with the new 40GB models, so if that is true and they can shrink a few more chips it might be very possible to make a smaller unit.
 
concidering the gpu has already been scaled down in the new ps3's and the design is exactly the same, id say not on your nelly. its going to be smaller, but not that small lol
This is it, they aren't going to shrink the whole console just because they have made the GPU die smaller. They will need to make other chips smaller too, maybe combine some chips into a chipset to reduce mobo size. Then make the PSU smaller or external (the PSU in the PS3 is similar to ones in PC's so I bet that takes up some room) and redesign the heatsink and fan around the whole thing.
 
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