PS3 hardware "slow and broken".

Boogle said:
Sony make plenty of mistakes. The PSP is dualcore... in a portable device. Its critical for a portable device like this to save as much power as possible, that means being as efficient as possible. In current games that means single-threading, ie. 1 core. The second core makes the system less efficient for the target software, and invariably reduces battery life. As you can see by its poor battery life compared to the DS, which while graphically inferior, has more games, better games, and is selling better.

The PSP isn't dual core. It is a single core R4000 (I think) capable of 333MHz and 222MHz bus running at 222/111.
 
Boogle said:
The PSP is dualcore... in a portable device. Its critical for a portable device like this to save as much power as possible, that means being as efficient as possible. In current games that means single-threading, ie. 1 core. The second core makes the system less efficient for the target software, and invariably reduces battery life. As you can see by its poor battery life compared to the DS, which while graphically inferior, has more games, better games, and is selling better.

That's not quite true. The CPU is single core. There are two graphics cores that do totally different things, one that handles polygons, curves, some texture stuff and the other that handles the rendering. You do not multithread PSP software, it isn't dual cored.
 
teabagger said:
Yes, but I'd wager the vast majority of visitors to Bit-Tech don't actually visit the forums and just skim through the articles.
considering there's a 'discuss' link at the bottom of every article that takes you to the thread discussing that issue, I'd say the majority do bother reading the linked threads - I guess we'll have to wait for the results of this years survey to truely know though.

fini
 
fini said:
considering there's a 'discuss' link at the bottom of every article that takes you to the thread discussing that issue, I'd say the majority do bother reading the linked threads - I guess we'll have to wait for the results of this years survey to truely know though.

fini

Why are we talking about Bit-Tech anyway - it was The Inquirer that originally posted the pap, so shouldn't it have been up to The Inquirer to post some sort of an update or a retraction?

Speaking of forums - has anyone ever tried to click on the "Discuss in our Forums" link in the Inquirer - I did, logged in and then couldn't find anything even remotely related to the articles in question - bah!
 
This was on X-bitlabs:

"Sony Computer Entertainment Inc., the maker of PlayStation game consoles, may lower the performance of its PlayStation 3 compared to planned levels in order to ensure that the company can meet volume goals. The speed decreases may lower quality of games for the forthcoming game machines.

According to a source familiar with Sony PlayStation 3’s progress cited by Kotaku web-site, Sony may lower clock-speed of the Cell processor in the console to 2.80GHz (down from 3.50GHz expected initially) and may end-up using external 400W power supply, which is an indicator that there is not enough space inside the console for the pretty hot component. The processor clock-speed downgrade is conditioned by low-yields of the chips at higher clock-speeds.

“The current designs despite having vents all over the place apparently still can’t dissipate the heat to sufficient levels,” the anonymous source claimed.

The source, who was referred to as “Phantom Insider” indicated that there are no problems with Nvidia RSX graphics processor, it is finished and “has been finished for quite a few months now”.

Earlier it was reported that game developers used high-performance PCs to showcase what the PlayStation 3 game consoles would be able to deliver to gamers. The game developers who did not run their demos on the pre-release Sony PlayStation 3 hardware, used high-performance personal computers, such as those featuring high-speed Nvidia GeForce 7900 graphics cards in SLI mode or even ATI’s Radeon X1900 in CrossFire mode.

It is typical for game console developers to tailor specifications of their machines till nearly the actual release. However, game developers are still worried about the fact that they still do not know any actual specifications of the PlayStation 3.

Sony PlayStation 3 console is based on the Cell processor developed by IBM, Sony and Toshiba, the RSX graphics chip by Nvidia Corp. and will be equipped with Blu-ray optical disk drive. According to Merrill Lynch research company, the most expensive component of the PlayStation 3 will be its Blu-ray disk drive, which will initially cost $350. The second most expensive part of the gaming machine will be the Cell processor which will cost Sony “at least” $230 per unit to make. Nvidia’s RSX graphics processor will cost $70, while for 256MB of XDR memory as well as 256MB of GDDR3 memory Sony will have to pay $50, believes Merrily Lynch. In total, the price may reach $900 just to manufacture one PlayStation 3 console. The PS3 game consoles will cost $499 or $599 depending on the system configuration."
 
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