Mind you it has a long way to go to look good in Quake 2 - the material surfaces are way off, lost most of the atmospheric lighting style of the original and still a lot of lighting and visual effects missing. Quake 2 never had muzzle flash effects for the player weapon which you don't really notice at the time but is noticeable with this heh.
It certainly doesn't go far in making it a passable experience by todays standards, though. A lot of the atmosphere is mostly of our own doing, at least for me as I was more impressionable back then.

