Caporegime
Metro Exodus still isn't jaw dropping, I honestly don't care about ray tracing, baked in light sources are honestly fine.FYI, for people unimpressed with the Quake2 demo you are probably too focused ont eh textures and geometry being an old game.
Metro Exodus is a modern game with full Ray-tracing for illumination, ambient occlusion and shadowing without any trickery, running at playable framerates. It doesn't even use DLSS which will give another boost
https://www.youtube.com/watch?v=Ms7d-3Dprio
This is just the starting point. We see how much faster BFV got after just a few basic optimizations
Are you seriously going to notice the nuances of bounced light when playing the game or are you actually going to be playing the game?
You can only tell the difference when looking at the two technologies side-by-side.