Racing Sims

I just attempted a practice for an oval race on charlotte with a 'street stock' car.

I was on the limiter in 4th (top gear) and cars are flying past like im stopped?? Are they in different much faster cars or what??
Also i dont about 7 laps no issues and got disconnected, all it said was server being disconnected from us.

Should i be racing the mx5 at lime rock as a first race?

Thanks,
Sean
 
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Thats because it does. The Lotus 79 generates more Downforce than a modern f1 car. It was the car that changed the rules.

Specs for the 79's downforce
4450 lbs./2022 kg @ 200 mph/320 kmh, with 1380 lbs./627 kg of drag.

The simplicity of ground effect. The majority of downforce comes from the underbody which is sealed with a skirt against the track.

It was an interesting time in F1. Heaven knows how fast a ground effect car would have been with a the 1500hp Turbo engines from '86! :eek:
 
The GTR2 mod 'Power & Glory 3' is brilliant.

race 60's/70's cars such as the Capri RS2600 & RS3100, BMW CSL, various Porsche 911's, Mk1 Escort, Alfa GTA, Lotus Elan....the list goes on and on.

Every car has it's own character, good or bad ;) PnG3 is sim so the cars can be tricky to drive...but speeds are not as high as modern race cars, so you don't need jedi reactions to be competitive.

You can download PnG3 from the developers website here> http://www.gtlw.co.uk/

Gamers Crib have an online PnG3 community which hold regular events (plus a public server)> http://www.gamers-crib.com/forum/forumdisplay.php?f=102

Now for some youtube video links...
1975 Porsche 911 RSR @ Spa>
http://www.youtube.com/watch?v=3Aw_nT9-95k

1971? Escort RS1600 @ Donington (in car footage...without music from 1:25)>
http://www.youtube.com/watch?v=wx2d9VffcTc
 
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If you want a good sim for cheap or free try Grand Prix Legends and 1000s of addon tracks for it including oulton.

Its a very hard sim to drive but still one of the best around imo after it they made the Nascar sims then Iracing.

It's hard to get into on the original and alien setups. I tried an experiment once where I used settings closer to what the 60's cars would have done, raising the ride height to typical levels the cars actually used back then (4 inches rather than the minimum 2.5 inches) and soften the suspension accordingly and it's surprisingly easy to drive. You don't lose as much speed as you'd think either - perhaps a second around an average lap - though GPL is mostly about feeling comfortable and having confidence in the car, and doing this helps.

Then again, what attracted me to GPL was the challenge. It had a fearsome reputation in 2001 when I started, and while that can make it frustrating to lap, it can feel incredibly rewarding when it all comes together.

Of course, GPL looks ancient now, but it was released in 1998... and frankly if you're picking a racing sim based on graphics, you're approaching it horribly, horribly wrong.

A lap around the old, mad Watkins Glen road circuit (watch for the jumps!).

(No, the real cars wouldn't have done the big jump like that, but even with damage on, you could get away with doing this in league races).
 
I've never tried GPL but have been driving the Dan Gurney Eagle Mod for rFactor and it is superb, quite hard to get to grips with initially but very rewarding once I got the hang of it.

I second Power & Glory 3 too, amazingly convincing physics and the car selection is legendary. GTR2 itself for more modern tin tops is worth playing too. These sims might look a bit dated but I'd race them over rubbish like GRID 2 any day.
 
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