Soldato
People also have to take into consideration that the polaris series cards could have greater performance than the shader improvements alone in some situations. But we need to find out what the 'Primitive discard accelerator' does first to determine that.
If the 'primitive discard accelerator' is a form of culling for non visible vertices before they hit the geometry engine then it could improve performance in general. If it only effects tesselation then it will be tesselated games that see a bigger improvement.
If the 'primitive discard accelerator' is a form of culling for non visible vertices before they hit the geometry engine then it could improve performance in general. If it only effects tesselation then it will be tesselated games that see a bigger improvement.