• Competitor rules

    Please remember that any mention of competitors, hinting at competitors or offering to provide details of competitors will result in an account suspension. The full rules can be found under the 'Terms and Rules' link in the bottom right corner of your screen. Just don't mention competitors in any way, shape or form and you'll be OK.

Poll: Ray Tracing - Do we care?

Ray Tracing - Do you care?


  • Total voters
    183
  • Poll closed .
I point people to the likes of BF 3 (remember the neon lighting billboard when you go to snipe???), batman arkham city/origins/knight, SWBF 1 + 2, BF 1, division etc. etc. if they want to see fancy lighting reflections, shadows etc. AND not have performance tank.....

As jenson says, metal looks like metal, wood looks like wood, plastic looks like plastic.... Never heard so much BS in my life, was embarrassing that, sad thing is, people lapped it all up :o
 
I think you should watch the Spiderman scene from Siggraph, that shows what their system is doing and that hasn't ever been possible to complete like was shown. It isn't any good for games but it is ideal for rendering in design based workloads and movies.

But is that the smoking gun? Spiderman is a Sony exclusive game and it's not on the PC. So is ray tracing already optimized for console?

What is happening to the console version of these PC games? Are they too getting the ray trace treatment?
 
But is that the smoking gun? Spiderman is a Sony exclusive game and it's not on the PC. So is ray tracing already optimized for console?
What?
They've used rtx for their cut scenes and they'll get put in as movies or the textures baked in for that scene. Of course consoles don't have rt...
 
ta0atfbspgh11.jpg
Garnier RTX Intensive for very dry skin.:D:D:D
 
Would love to see the RTX ray tracing in games (such as the below) that haven't had the built in engine graphics gimped i.e. set to off/low in order to make RTX ray tracing look better than what it really is.....

h71d0bJ.png

Something tells me, RTX ray tracing might be more "defined" looking with the reflections in the water (i.e. unrealistic) but tank performance by a good 50%.........
 
The future maybe ray tracing. Not yet though I think for all the pioneers......

Nivida beat 3dfx with such big leaps, they were leaps you could really use though. Hands up if you went from a 3dfx Voodoo 2/3 card to nvidia TNT /Geforce 256 / Geforce2 2 ?

I do not think ray tracing at the moment is anything to get excited about, nvidia went to 32 bit colour rendering in those times as opposed to 16 and then did Transform and Lighting, both having more immediate impact than RT I feel. We shall see though.

RT takes an immense amount of work, and rasterisation has an immense amount of optimisation done on it over the years. Have that in mind before feeling the hype.

Imagine the new driver downloads you will have to do .........
 
Would love to see the RTX ray tracing in games (such as the below) that haven't had the built in engine graphics gimped i.e. set to off/low in order to make RTX ray tracing look better than what it really is.....

h71d0bJ.png

Something tells me, RTX ray tracing might be more "defined" looking with the reflections in the water (i.e. unrealistic) but tank performance by a good 50%.........

What game is that??
 
Back
Top Bottom