Ray Tracing has always been something that would eventually arrive in games once the hardware was fast enough.
Remember this old Amiga demo?
Even back in 1986 on an Amiga 1000 with 512K memory they were playing around with a Ray Tracing method which simulated rays of light.
Remember this old Amiga demo?
Even back in 1986 on an Amiga 1000 with 512K memory they were playing around with a Ray Tracing method which simulated rays of light.