Please remember that any mention of competitors, hinting at competitors or offering to provide details of competitors will result in an account suspension. The full rules can be found under the 'Terms and Rules' link in the bottom right corner of your screen. Just don't mention competitors in any way, shape or form and you'll be OK.
I am like this too. That is why I like RT. Hopefully games next year have better implementations of it though.I deffo max all RT settings soon as I boot a new game up, Im all about the visuals always have been and RT adds some nice effects. Can't wait to see what Cyberpunk will offer with them on, I personally think it'll be a show case.
That's probably down to today's games rather than RT. Games now require the attention span of a gold fish and so the atmosphere built by a properly lit and shadowed environment is lost. Hardware manufacturers have gotten behind E-Sports as it sells hardware, but doesn't produce good games.
Minecraft and Quake 2 RTX are probably the best examples of RT so far, while control isn't bad it still looks like it's been bolted on as an afterthought. People look at WDL and decide RT is not worth it and I have to agree in that poop train of a title they are correct. It's not that RT itself is done badly, but more the gameplay. Metro Exodus was somewhat held back by Turing in what it could do and Battlefield V was a train wreck that proved 'it just didn't work' before making the game playable.
Fingers crossed Cyberpunk will show some impressive effects and I'm looking forward to seeing MSFS updated.
Personally I'd like Theif, Dues Ex, System Shock, Dead Space, Alien and even a Skyrim RT edition.
What sort of games do you enjoy?
I am like this too. That is why I like RT. Hopefully games next year have better implementations of it though.
Like you I can’t wait for Cyberpunk 2077 and to see how well they implemented it. I am optimistic. If their recommended specs are right I will be able to play it 4K60 with RT maxed out. I assume that is with DLSS on though, but I am cool with that![]()
Mostly strategy games like Civ and RTW
I've just gone back to playing Everquest after almost a decade. Scared to install the latest Civ as I know it would eat my life.
Today, Khronos® has released the final versions of the set of Vulkan®, GLSL and SPIR-V extension specifications that seamlessly integrate ray tracing into the existing Vulkan framework. This is a significant milestone as it is the industry’s first open, cross-vendor, cross-platform standard for ray tracing acceleration - and can be deployed either using existing GPU compute or dedicated ray tracing cores. Vulkan Ray Tracing will be familiar to anyone who has used DirectX Raytracing (DXR) in DirectX 12, but also introduces advanced functionality such as the ability to load balance ray tracing setup operations onto the host CPU. Although ray tracing will be first deployed on desktop systems, these Vulkan extensions have been designed to enable and encourage ray tracing to also be deployed on mobile.
I agree dx12 has been terrible especially when you still have some reviews recommending not to use it in some cases and to revert to dx11 to fix "issues". how long has it been?I was shocked to see even on my vega box DirectX12.. and the lack of games using it after all the years. All the features and benefits its meant to offer. At least if vulkan is progressing there is another option!
I was shocked to see even on my vega box DirectX12.. and the lack of games using it after all the years. All the features and benefits its meant to offer. At least if vulkan is progressing there is another option!
I agree dx12 has been terrible especially when you still have some reviews recommending not to use it in some cases and to revert to dx11 to fix "issues". how long has it been?
With it being more to the metal is requires much more mana hours and skills to implement and to get the most out of it. It just doesn't make sense a lot of the time from a development point of view
RT atm is a novelty and not ready for games and gamers.
Buy amd hardware for 1080p and 1440p and enjoy fast game fps with rasterization.
Too long.
Well what can you do, the Manufacturers get panned if its in the drivers and features there, and so you move it to the devs (DX12) and they just block it as ahh take too much time and effort that. Whats the selling feature here then? DX12 - but we dont use it... I mean really poor tbh.
Some of you don't seem to appreciate all the current RT games are made with Turing in mind. Once more and more multiplatform games with RT are made,it will mean all those games will have to be coded with the RT method AMD is using,and it should improve relative to Nvidia,even if Nvidia is still faster overall. For example RDNA2 is developed for inline RT(DXR1.1),so we need to wait and see in the 12 months how actual RT performance pans out.
Plus the fact RDNA 2 first Gen Ray tracing is actually better than Nvidia first gen RT.
All the current RT games will have been developed on Nvidia hardware as it was the only game in town. Now AMD has its own hardware,developers will need to work on it too. I do think Nvidia will be ahead,but AMD should in theory get a bigger improvement as Nvidia and developers have already done a degree of the legwork with Turing.
RT atm is a novelty and not ready for games and gamers.
Buy amd hardware for 1080p and 1440p and enjoy fast game fps with rasterization.