*** Red Alert 3 ***

Has anyone managed to try and capture enemy buildings to see if some overpowered combos would work? Like using a twinblade to pick up a mirage tank using its special ability, so you have a cloaked airforce, or a twinblade pick up a assault destroyer using its black hole armour so that an army of twinblades have much more survivability against AA fire.
 
Sorry to ask this question if it's already been asked. Does red alert 3 require shader model 3? As I have an x800gt.

Thanks guys :)
 
cheers Dist, I spent 20 mins looking on the web and couldn't find a definate answer you've made my brother happy thanks :P
 
cheers Dist, I spent 20 mins looking on the web and couldn't find a definate answer you've made my brother happy thanks :P

Im happy to help.

Its a shame that the requirements are not more clearly stated, even on the back of my box it only clearly says 256mb graphics card for the graphics requirements. The more specific requirements (like the bit about geforce 6800/radeon x800) are in small print with a hard to read font. I dont see why publishers have to make this information so hard to find/read.
 
I found I had crash problems with less than 2GB of RAM just in case anyone else is having trouble. I actually had 2GB, but my second memory slot died, so had 1GB for a while till I bought a cheap 2GB stick. After that I had no more in-game crash problems.
 
Anyone know when 1.07 is coming out? I see there are a few threads on the RA3 forums about my problem so at least im not alone! Yes the ports are unblocked.
 
It's anyone's guess as APOC the community leader has been on hiatus doing other jobs. It was sheduled for last week, but there was a community tournament which meant the game wasn't gonna get patched till after.

Expect it soon mate.
 
1.07 is out, but it was just a bug fix for steam.
1.08 is the balance patch and that should be out next week some time.
 
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