RELEASE UPDATE : OCUK COMMUNITY SERVER
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RO2 : Heroes of Stalingrad
Release Date : 2011 (hinted that it'll be earlier 2011 rather than later)
Kindly borrowed from Ralphst3r's awesome facts thread on the official forums, LOADs of information there clicky
Gameplay Footage
Shaky cam gameplay footage from GDC '10 part1 part2
Slightly less shaky cam from PAX '10 from gametrailers
Bunch more videos out there but they are all fairly similar
Official Trailer
(cinematic but doesn't do the gameplay justice in my opinion)
Interviews
RPS tanks interview covering how tanks will be handled in the sequel.
There's also been two community based interviews giving a different angle from the usual press information. Video interview by Zetsumei with Tripwire's president John Gibson (Ramm Jaeger) ROladder, lots of clan based question, and text interview from bswearer with John again and Alan Wilson VP.
Rising Storm
Also worth mentioning they've also announced Rising Storm that "will be a total conversion modification for the eagerly awaited WWII First-person Shooter, Red Orchestra: Heroes of Stalingrad; based on the Pacific campaign of 1941-45.".
This is being made by members of the community/public and supported by Tripwire. They seem to have gathered a very talented team of modders and even a few f/t game developers working on it as a side project, so while there's little info out about it yet, its got lots of potential.
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RO2 : Heroes of Stalingrad
Release Date : 2011 (hinted that it'll be earlier 2011 rather than later)
Leading Eastern and Central European publisher 1C Company and Tripwire Interactive are excited to announce the sequel to Red Orchestra, the leading realism-based multiplayer WWII shooter on the PC. Red Orchestra 2: Heroes of Stalingrad will take the award winning Red Orchestra franchise into the next generation of gaming. Cutting edge graphics and audio built using the Unreal Engine 3, inventive features and streamlined realism will deliver an unrivalled WWII experience.
Red Orchestra 2: Heroes of Stalingrad will focus on the Battle of Stalingrad and the surrounding operations, both German and Russian, from July 1942 to February 1943. The game allows the player to experience one of the most brutal battles in all of human history. The game consists out of two campaigns – Red Army and German. Delivering unrivalled accuracy and attention to detail, along with gritty, vicious combat in multiplayer, co-op and solo modes the game will feature everything from quick, brutal firefights to more intricate and challenging simulation modes.
Kindly borrowed from Ralphst3r's awesome facts thread on the official forums, LOADs of information there clicky
Gameplay Footage
Shaky cam gameplay footage from GDC '10 part1 part2
Slightly less shaky cam from PAX '10 from gametrailers
Bunch more videos out there but they are all fairly similar
Official Trailer
Interviews
RPS tanks interview covering how tanks will be handled in the sequel.
There's also been two community based interviews giving a different angle from the usual press information. Video interview by Zetsumei with Tripwire's president John Gibson (Ramm Jaeger) ROladder, lots of clan based question, and text interview from bswearer with John again and Alan Wilson VP.
Rising Storm
Also worth mentioning they've also announced Rising Storm that "will be a total conversion modification for the eagerly awaited WWII First-person Shooter, Red Orchestra: Heroes of Stalingrad; based on the Pacific campaign of 1941-45.".
This is being made by members of the community/public and supported by Tripwire. They seem to have gathered a very talented team of modders and even a few f/t game developers working on it as a side project, so while there's little info out about it yet, its got lots of potential.
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