It's looking awesome. I'll update the first post with some more gumph later.
@Tefal
Bioshock did though use a few UE3 features and was much more heavily modified but yeah still 2.5 I guess. hehe. Though the view distances in RO (was it put up to 1km?) was also pretty impressive for a semi-balistic based multiplayer game.
@Tefal
Bioshock did though use a few UE3 features and was much more heavily modified but yeah still 2.5 I guess. hehe. Though the view distances in RO (was it put up to 1km?) was also pretty impressive for a semi-balistic based multiplayer game.