This allows for much higher resolution textures than we used in Resistance, as well as more texture variety
Sorry I just re read . I am confused between Killzone and resistance. Was Killzone a PS2 game? When does Killzone 2 come out and are they comparable?![]()
I think we'll see Resistance 2 in November, and if Sony have any brains they will delay Killzone 2 until March 09.
Surely you mean like not unlike?
Never had lag on PC games, unless I joined a server with 300+ pings, but why on earth would I do that when theres always tons of <100 ping servers available.![]()
Have i already said resistance 2 is gonna own choo in this thread yet?![]()
You have got to admit that the screenies look damn fine..
However, and this applies on both sides of the fence, as soon as anyone starts publishing these clearly statically rendered 'in-engine' shots, with massive resolution, massive textures and immense AA, alarm bells start ringing and I know that the actual game is going to not quite live upto expectation..
The same can be said of Halo3 if we want to balance the argument.. the in-engine renders looked very very promising.. the actuality was decent, but clearly not what was expected..
I blame the modern yoof culture.. the weak minded fools that just fall hook line and sinker when shown these type of 'screenies'..
they then go onto all the forums and put up new threads with 'OMG' in the title..(that's just a kind hearted joke btw..)
I want to see proper 'in-game' shots, that slowly improve over time, I have far more respect for companies that do this, and ultimately we don't end up that little bit underwhelmed..
If you look at all this gens Insomniacs games (RFOM and Ratchet ) the screens used as promos in the first case are pretty much the same as the final released games. As i and others have said these are higher res and with more AA and AF than in game, but for me its the models and the design that impress me, and the fact they can produce games of high quality every year with a good degree of improvement over there previous "same" gen games.
As i response to your OMG, i know your comment was in jest, but it has nothing to do with the screen shots more to do with the features in this game, if you read the first post you will see why. As a quick recap it was the 60 player online battles, 8 player co-op, 2 different campaigns, random levels and all the other features that deserved my week minded-ness not some very nice screenshots![]()