I would actually recommend Hellgate London, I thought it was a very good 3D recreation of the whole diablo style gameplay. No online now though, obviously
+1 for Divine Divinity too, very much an overlooked gem of a game.
Titan Quest - excellent game
Sacred
Sacred 2 - fun but do check the Sacred 2 forums first so you know what you are getting into (i.e. lots of bugs and essentially zero support)
Dungeon Siege 1 + 2 (older)
Well, nothing has ever captured my attention and been as much fun as it - for me. Neverwinter Nights got sort of close but did not quite hit the nail on the head.
I don't think you read the OP properly, he quite clearly meant WORLD of warcraft, unless Starcraft is suddenly an RPG where you gain experience, pick up items of rare/epic quality, do quests, fight bosses.
I liked Loki, it was slightly worse than Titan Quest (although the combat was so much better)
I don't think there are any new games that have the gameplay you want atm, you'll have to go through the PC back catalogue.
I liked fallout 3, it ticks all your boxes except it's not sword and sandals, it's missile launchers and power boots
A very underused genre which is surprising giving the lack of innovation these days. Developers could release 10 more hack n slash games into the market and it still would be light in comparison to rpgs, fps and rts. Borderlands is the most recent game with the random loot system in mind. For me that's the dividing difference between the greatest (Diablo2) and the suckiest hns games. How the loot system is created factors in on the replayability.
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